Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of LemurianNames v1.0.2
LemurianNames.dll
Decompiled 2 years agousing System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On; using On.RoR2; using R2API.Networking; using R2API.Networking.Interfaces; using RoR2; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("LemurianNames")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LemurianNames")] [assembly: AssemblyTitle("LemurianNames")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LemurianNames { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("bouncyshield.LemurianNames", "LemurianNames", "1.0.2")] public class LemurianNames : BaseUnityPlugin { public class Sink : INetMessage, ISerializableObject { private NetworkInstanceId index; private string name; public Sink() { } public Sink(CharacterMaster charMas, string name) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) index = charMas.networkIdentity.netId; this.name = name; } public void Serialize(NetworkWriter writer) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) writer.Write(index); writer.Write(name); } public void Deserialize(NetworkReader reader) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) index = reader.ReadNetworkId(); name = reader.ReadString(); } public void OnReceived() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) if (!NetworkServer.active) { Log.Info($"Recieved {index} to {name} from host"); CharacterMaster key = CharacterMaster.instancesList.Find((CharacterMaster x) => x.networkIdentity.netId == index); if (friends.ContainsKey(key)) { friends[key] = name; } else { friends.Add(key, name); } } } } public const string PluginGUID = "bouncyshield.LemurianNames"; public const string PluginAuthor = "bouncyshield"; public const string PluginName = "LemurianNames"; public const string PluginVersion = "1.0.2"; private Random random = new Random(); private string[] prefixes = new string[14] { "Fat", "Big", "Large", "Huge", "Jumbo", "Heavy", "Serious", "Prime", "Super", "King", "Epic", "Grand", "Elder", "Evil" }; private string[] fnames = new string[204] { "James", "Jamie", "Micheal", "Mike", "Mikey", "Robert", "Bob", "Bobby", "John", "Johnny", "David", "Dave", "Davie", "William", "Bill", "Will", "Billy", "Richard", "Dick", "Joseph", "Joe", "Joey", "Thomas", "Tom", "Tommy", "Christopher", "Chris", "Charles", "Charlie", "Daniel", "Dan", "Danny", "Matthew", "Matt", "Anthony", "Ant", "Tony", "Mark", "Donald", "Don", "Steven", "Steve", "Andrew", "Andy", "Paul", "Joshua", "Josh", "Kenneth", "Ken", "Kevin", "Kev", "Brian", "Timothy", "Tim", "Ronald", "Ron", "George", "Jason", "Edward", "Ed", "Eddie", "Jeffrey", "Geoffrey", "Jeff", "Geoff", "Ryan", "Jacob", "Nicholas", "Nick", "Gary", "Eric", "Jonathan", "Stephen", "Larry", "Justin", "Scott", "Brandon", "Benjamin", "Ben", "Samuel", "Sam", "Gregory", "Greg", "Alexander", "Alex", "Patrick", "Pat", "Frank", "Raymond", "Ray", "Jack", "Dennis", "Jerry", "Tyler", "Aaron", "Jose", "Adam", "Nathan", "Henry", "Zachary", "Zach", "Douglas", "Doug", "Peter", "Pete", "Kyle", "Noah", "Ethan", "Jeremy", "Christian", "Walter", "Walt", "Keith", "Austin", "Roger", "Terry", "Sean", "Gerald", "Carl", "Dylan", "Harold", "Jordan", "Bryan", "Lawrence", "Arthur", "Gabriel", "Gabe", "Bruce", "Logan", "Billy", "Joe", "Alan", "Juan", "Elijah", "Willie", "Randy", "Mason", "Vincent", "Vince", "Liam", "Lee", "Roy", "Bobby", "Bradley", "Brad", "Russell", "Russ", "Lucas", "Luke", "Guy", "Friend", "Burger", "Martin", "Hugo", "Mateo", "Leo", "Manuel", "Pablo", "Enzo", "Alvaro", "Mario", "Adrian", "Diego", "Bruno", "Oliver", "Marco", "Antonio", "Miguel", "Javier", "Luca", "Liam", "Gael", "Carlos", "Jose", "Sergio", "Jorge", "Dario", "Hector", "Rodrigo", "Pau", "Jesus", "Guillermo", "Jaime", "Luis", "Ian", "Mohamed", "Pedro", "Amir", "Ruben", "Ivan", "Saul", "Raul", "Joel", "Alonso", "Fernando", "Isaac", "Fabio", "Ignacio", "Nacho", "Max", "Leonardo", "Donatello", "Raphael", "Michelangelo" }; public static Dictionary<CharacterMaster, string> friends = new Dictionary<CharacterMaster, string>(); public void Awake() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); NetworkingAPI.RegisterMessageType<Sink>(); DevotedLemurianController.InitializeDevotedLemurian += new hook_InitializeDevotedLemurian(NameFriend); DevotionInventoryController.EvolveDevotedLumerian += new hook_EvolveDevotedLumerian(UpdateNameFriend); CharacterBody.GetDisplayName += new hook_GetDisplayName(EnforceNameFriend); } private void NameFriend(orig_InitializeDevotedLemurian orig, DevotedLemurianController self, ItemIndex x, DevotionInventoryController y) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown orig.Invoke(self, x, y); CharacterMaster lemurianMaster = self._lemurianMaster; string text = fnames[random.Next(fnames.Length)]; friends.Add(lemurianMaster, text); if (NetworkServer.active) { NetMessageExtensions.Send((INetMessage)new Sink(lemurianMaster, text), (NetworkDestination)1); } } private void UpdateNameFriend(orig_EvolveDevotedLumerian orig, DevotionInventoryController self, DevotedLemurianController x) { //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown orig.Invoke(self, x); if (x.DevotedEvolutionLevel == 2) { CharacterMaster lemurianMaster = x._lemurianMaster; string text = prefixes[random.Next(prefixes.Length)] + " " + friends[lemurianMaster]; if (text == "King Burger") { text = "Burger King"; } friends[lemurianMaster] = text; if (NetworkServer.active) { NetMessageExtensions.Send((INetMessage)new Sink(lemurianMaster, text), (NetworkDestination)1); } } } private string EnforceNameFriend(orig_GetDisplayName orig, CharacterBody self) { try { return friends[self._master]; } catch { return orig.Invoke(self); } } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } } namespace LemurianNames.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (resourceMan == null) { ResourceManager resourceManager = new ResourceManager("LemurianNames.Properties.Resources", typeof(Resources).Assembly); resourceMan = resourceManager; } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal Resources() { } } }