You will need to have BepInExPack and R2API installed before you can use other mods.
Fixes a small oversight with Death Mark that prevented its damage from scaling
|Last updated||3 months ago|
|Dependants||1 other mod depends on this mod|
Unified BepInEx all-in-one modding pack - plugin framework, detour libraryPreferred version: 3.1.0
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DeathMarkFix allows Death Mark to finally deal more than just 50% extra damage regardless of item stack, by allowing the buff to stack on application, which was what it meant to do in the first place.
Deathmark functions by checking how many stacks of its debuff are on the target body, then adding a damage multiplier for each one (+50% per debuff, of course). When the buff is applied, it tries to add multiple deathmark debuffs for each deathmark you have...
... however deathmark is defined as a non-stackable debuff, so in this case the item literally does nothing past stack 1. This is all DeathMarkFix changes.
It's important to note that DeathMarkFix does NOT change the debuff's inability to reapply when there are already deathmark debuffs on the target, meaning this mod does NOTHING to change multiplayer functionality, only to be a small bug fix.
DeathMark BuffDef "canStack" property changed from false to true. No other functionality modified.
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