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OrderlyShrines
Makes every shrine trigger a Shrine of Order effect, randomizing your items when used.
| Last updated | 7 months ago |
| Total downloads | 245 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | gogogadgetjustice-OrderlyShrines-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2100README
Orderly Shrines
Description
Every shrine in Risk of Rain 2 now triggers the Shrine of Order effect! Using any shrine will randomize your inventory items, consolidating them into fewer stacks of random items from your collection.
Features
- All shrines (Blood, Chance, Combat, Woods, Mountain, etc.) trigger item sequencing
- Configurable settings to enable/disable the mod
- Optional "You have been... sequenced." message display
- Prevents double-application on actual Shrine of Order
- Multiplayer compatible (server-side)
Installation
Using r2modman (Recommended)
- Install r2modman
- Search for "Orderly Shrines" in the mod manager
- Click Install
- Run the game through r2modman
Manual Installation
- Install BepInExPack
- Install HookGenPatcher
- Download the latest release
- Extract the zip and place
OrderlyShrines.dllintoBepInEx/plugins/ - Launch the game
Configuration
The mod generates a config file at BepInEx/config/com.yourusername.orderlyshrines.cfg
Available options:
- Enable Mod (default: true) - Toggle the entire mod on/off
- Show Order Message (default: true) - Display the "sequenced" message when using shrines
How It Works
When you interact with any shrine:
- The shrine performs its normal function (healing, spawning enemies, etc.)
- Immediately after, your inventory is "sequenced" just like a Shrine of Order
- All items of each rarity are consolidated into one random item type per rarity
Compatibility
- Works with all vanilla shrines
- Compatible with multiplayer (must be installed on host)
- Should work with most mod shrines that use standard shrine behaviors
Known Issues
- Some modded shrines may not trigger the effect if they use custom interaction code
- The actual Shrine of Order is excluded to prevent double-sequencing
Changelog
1.0.0
- Initial release
- Hooks all vanilla shrines
- Configurable settings
- Multiplayer support