Nautilus
Adds a void boss item tier, and 16 void counterparts to vanilla/DLC items.
| Date uploaded | 4 days ago |
| Version | 1.2.0 |
| Download link | hex3-Nautilus-1.2.0.zip |
| Downloads | 1674 |
| Dependency string | hex3-Nautilus-1.2.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.8RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.5README
Nautilus

Adds a comprehensive void boss item tier, and 16 new void counterparts to vanilla/DLC items.
Shrine of the Deep
Void boss items can be obtained by activating a new shrine which spawns bosses and elites as Voidtouched at a higher difficulty, potentially rewarding you by converting any boss item drops into their void equivalents. They can also be obtained by using a Trophy Hunter's Tricorn on a Voidtouched boss, or through other methods.

Not all Void Boss items are implemented yet, so enemies without one will drop their original boss item.
Items
| Icon | Description |
|---|---|
VOID COMMON |
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Collector's AppraisalAccumulate damage for your next hit while out of danger.While out of danger, accumulate a stacking buff every second which increases your next hit's damage by 4% (+4% per stack) each stack. Can store up to 12x4% (+12x4% per stack) extra damage. Corrupts all Delicate Watches. |
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CrabsintheIncrease passive health regeneration.Increases health regeneration by 50% (+50% per stack). Corrupts all Power Elixirs and Empty Bottles. |
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Waterlogged WelliesOn hit, weaken airborne enemies and pull them to the ground.Hitting an airborne enemy pulls them downward (with additional strength per stack) and Weakens them for 2 seconds (+2 seconds per stack), reducing their armor by 30 and their movement speed and damage by 40%. Corrupts all Hiker's Boots. |
VOID UNCOMMON |
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Pale StarConvert a chest drop into a Void Potential, and recharge with a Void Cradle.Opening a chest consumes all stacks of this item and converts the chest's reward into a Void Potential of equivalent rarity, offering a choice between 3 (+1 per stack) void items. All stacks of this item regenerate after a Void Cradle is used. Corrupts all Sale Stars. |
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Tooth Of HydraCollapse effects become infectious and weakening.Gain 5% chance to inflict collapse on hit, which now has a 50% chance (+50% per stack) to collapse another enemy within 40m when it deals damage. Enemies affected by collapse have their armor reduced by 20 and speed reduced by 50%. Corrupts all Noxious Thorns. |
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Viscous PotReduce barrier decay and steal barrier from nearby enemies on secondary skill use.Reduces barrier decay by 20%. Using your secondary skill launches up to 3 (+1 per stack) viscous orbs at enemies within 20m (+8m per stack), dealing 200% damage and granting you 5% temporary barrier on hit. Corrupts all Luminous Shots. |
VOID LEGENDARY |
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Altered SoulDuplicate your on-kill effects for each kill.Killing an enemy drops a crystal which triggers their on-kill effects 2 (+2 per stack) additional times. Corrupts all Ceremonial Daggers. |
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Mother Of PearlCollecting a gold chunk fires a volley of missiles.Collecting a chunk of gold launches 3 missiles dealing 300% damage (+300% per stack) each. Has a flat 10% chance to convert any pickup into a chunk of gold. Corrupts all War Bonds. |
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Shimmering NautilusResist and retaliate against repeated strikes.Reduce all incoming damage by 10%. After hitting you 5 times, your attacker evokes an orb that strikes them for 1800% damage (+1800% per stack). Corrupts all Shattering Justices. |
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SkullsproutCollapse affects enemies randomly and reduces your cooldowns.Gain 5% chance to collapse on hit. All of your collapse effects are now transferred to a random enemy within 40m on inflict. When collapse damages an enemy, reduce all your cooldowns by 0.4 (+0.4 per stack) seconds. Corrupts all Brainstalks. |
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XenobacteriaIncrease your entire team's attack speed.Increase you and all your allies' attack speed by 30% (+30% per stack). Corrupts all Alien Heads. |
VOID BOSS |
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Drenched PerforatorHigher damage hits inflict increasing stacks of collapse.Every 400% attack damage dealt adds 1 stack (+1 per stack) of collapse on hit. Corrupts all Molten and Charged perforators. |
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Möbius NodeRegenerate shields instantly below half health.Gain a shield equal to 20% of your maximum health. Falling under 50% health regenerates all of your shields instantly and stuns nearby enemies. Occurs up to 2 times (+1 per stack) every 60 seconds. Corrupts all Genesis Loops. |
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Newly Hatched Zoea - Rework courtesy of kking117's ZoeaReworkRecruit allies from the void.Every 30 seconds, gain a random Void ally with 100% (+50% per stack) damage and 100% (+20% per stack) health. Can have up to 3 allies at a time. Corrupts all Queen's Glands. |
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Osmium ShacklesSlow and encumber nearby enemies while making them susceptible to critical strikes.Weighs down enemies within 20m (+8m per stack), slowing their movement speed, attack speed and cooldowns by 30%, and increasing critical strike chance from ALL sources against them by 25%. Corrupts all Titanic Knurls. |
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RebirthThe Void corrupts your inventory and grants health regeneration.Corrupts 2 (+2 per stack) items per stage into their void equivalents. Each void item in your inventory grants +1 hp/s of passive health regeneration. Corrupts all Planulae. |
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Tenebral GlandCritical strikes cause hemmorhaging, and killing hemmorhaged enemies empowers critical strikes.Gain a 5% (+2.5% per stack) chance to inflict hemmorhaging on critical hit. Killing an enemy while they're hemmorhaging increases your critical strike chance and damage by 10% for 10 seconds, up to 10 times per stack. Corrupts all Shatterspleens. |
Recommended mods
- NoContentSourceMixLimit to make void content more common.
- VanillaVoid for even more Vanilla void conversions (Must be configured to only include one void watch/elixir from either mod).
- VoidUnstableTransmitter to make Unstable Transmitter less redundant as a void conversion of Old War Stealthkit.
- OldFathomlessVoidling for a better Voidling fight and void locus experience. Also adds a Locus portal to each fifth stage.
- CollapseDisplay so collapse damage is easier to predict.
Feedback
If you have questions about the mod, bugs to report or balance/technical suggestions, find me in the RoR2 Modding Discord.
Special thanks
- kking117 for allowing use of ZoeaRework
- JunJun5406 for making a Chinese translation -- sorry, I added a bunch of language entries right after!
- prodzpod for maintaining Hex3Mod in my absence
- All the users in the modding discord for the huge backlog of advice to search thru
CHANGELOG
1.2.2
- Changed some item tags, and added proper AI blacklisting to items
- Fixed Pale Star description not changing with config
- Fixed readme
1.2.1
- Reworked Drenched Perforator (Higher damage hits inflict increasing stacks of collapse => Higher damage hits create increasingly devastating collapsing implosions)
- Changed config files to require manual activation, ensuring the typical player picks up on balance changes. If you use a custom config, you will need to enable it.
- Decreased Viscous Pot barrier gain (5% => 15)
- Increased Viscous Pot proc coefficient (0 => 0.2)
- Increased Drenched Perforator stack damage threshold (400% => 600%)
- Fixed a bug caused by Möbius Node's shield color adjustment
1.2.0 - Void Boss update, Part 1
- Added new item tier: Void Boss
- Added new interactable: Shrine of the Deep
- Interact to challenge the Void, increasing teleporter boss difficulty and spawning Voidtouched enemies. In exchange, all dropped boss items will be converted into void boss items.
- Not all Void Boss items are implemented yet, so bosses without one will drop their original boss item.
- Added new item: Drenched Perforator (Void boss)
- Added new item: Möbius Node (Void boss)
- Added new item: Osmium Shackles (Void boss)
- Added new item: Rebirth (Void boss)
- Added new item: Tenebral Gland (Void boss)
- Added ZoeaRework as a dependency
- Added Chinese translation (Thanks to JunJun5406!)
- Decreased Pale Star base potential choices (3 => 2)
- VFX change on Viscous Pot
- Fixed Viscous Pot destroying skill activations with no pretense nor remorse
- Fixed Tooth Of Hydra and Skullsprout having odd interactions when used together
- Code changes to Pale Star for compatibility
- Fixed Collector's Appraisal pickup description
1.1.1
- Fix Viscous Pot shenanigans
1.1.0
- Existing config files must be reset or changed manually for balance changes to apply.
- Added new item: Tooth Of Hydra (Void uncommon)
- Added new item: Altered Soul (Void legendary)
- Added new item: Skullsprout (Void legendary)
- Reworked Collector's Appraisal (Deal bonus damage at high health => Accumulate damage for your next hit while out of danger)
- Reworked Viscous Pot (Reduce barrier decay, and gain barrier on secondary skill use => Reduce barrier decay and steal barrier from nearby enemies on secondary skill use)
- Increased Crabsinthe regen per stack (+25% => +50%)
- Increased Waterlogged Wellies downward force per stack (100 => 150)
- VFX change on Viscous Pot
- VFX change on Xenobacteria
- Adjusted some descriptions
1.0.2
- Added new item: Pale Star (Void uncommon)
- Adjusted some descriptions
1.0.1
- Increased Shimmering Nautilus damage per stack (+900% => +1800%)
- Decreased Xenobacteria attack speed bonus (+40% => +30%)
- Made RiskOfOptions a hard dependency
1.0.0
- Initial release
















