Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of NewtoPolo v0.1.2
NewtoPoloPlugin.dll
Decompiled 4 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using RoR2.Orbs; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NewtoPoloPlugin")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+f780b2975b74dd6b513d6333dac2d631340cf77c")] [assembly: AssemblyProduct("NewtoPoloPlugin")] [assembly: AssemblyTitle("NewtoPoloPlugin")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NewtoPoloPlugin { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Coffee.NewtoPolo", "NewtoPolo", "0.1.2")] public class NewtoPoloPlugin : BaseUnityPlugin { public const string PluginGUID = "Coffee.NewtoPolo"; public const string PluginAuthor = "Coffee"; public const string PluginName = "NewtoPolo"; public const string PluginVersion = "0.1.2"; public void Awake() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); UserChatMessage.OnProcessed += new hook_OnProcessed(UserChatMessageOnProcessed); } private void UserChatMessageOnProcessed(orig_OnProcessed orig, UserChatMessage self) { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Expected O, but got Unknown //IL_01c6: Unknown result type (might be due to invalid IL or missing references) bool flag = self.text.ToLower().Contains("newto"); bool flag2 = self.text.ToLower().Contains("saplo"); bool flag3 = self.text.ToLower().Contains("nodo"); if (!Object.op_Implicit((Object)(object)self.sender) || !Object.op_Implicit((Object)(object)self.sender.GetComponent<NetworkUser>()) || (!flag && !flag2 && !flag3)) { return; } int num = 0; if ((Object)(object)AccessCodesMissionController.instance != (Object)null) { AccessCodesNodeData[] nodes = AccessCodesMissionController.instance.nodes; foreach (AccessCodesNodeData val in nodes) { if (((Object)val.node.gameObject).name.Contains("Access Codes Node") && flag3) { sendElectricity(self.sender.GetComponent<NetworkUser>().GetCurrentBody(), val.node.transform.position, "ACCESSCODES", val.node.gameObject, "Access Node"); num++; } } } foreach (PurchaseInteraction instances in InstanceTracker.GetInstancesList<PurchaseInteraction>()) { if (((!(instances.displayNameToken.ToUpper() != "NEWT_STATUE_NAME") && flag) || (instances.displayNameToken.ToUpper().Contains("SS2_SHRINE_ETHEREAL") && flag2) || (instances.displayNameToken.ToUpper().Contains("ACCESSCODES") && flag3)) && instances.Networkavailable) { sendElectricity(self.sender.GetComponent<NetworkUser>().GetCurrentBody(), ((Component)instances).transform.position, instances.displayNameToken.ToUpper(), ((Component)instances).gameObject, instances.GetDisplayName()); num++; } } if (num == 0) { Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage { baseToken = "You hear nothing but the void and it's deafening silence." }); } } public void sendElectricity(CharacterBody playerBody, Vector3 pos, string token, GameObject gameObject, string displayName) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) Transform transform = playerBody.transform; Vector3 val = pos - transform.localPosition; Vector3 localPosition = transform.localPosition; Vector3 val2 = new Vector3 { x = val.x, y = 0f, z = val.z }; Vector3 effectSpawn = localPosition + 25f * ((Vector3)(ref val2)).normalized; string text = ""; text = ((((Vector3)(ref val)).magnitude > 350f) ? (text + "that sounded like it came from very far away") : ((!(((Vector3)(ref val)).magnitude > 75f)) ? (text + "that sounded like it was nearby") : (text + "that sounded like it was in the distance"))); if (val.y > 75f) { text += ", up above the clouds"; } else if (val.y < -75f) { text += ", in dark depths of the world"; } string text2 = "#02f7e7"; string text3 = "POLO"; if (token.Contains("SS2_SHRINE_ETHEREAL")) { text2 = "#02f77d"; text3 = "SAPOLO"; } else if (token.Contains("ACCESSCODES")) { text2 = "#ff4c76"; text3 = "ACCESSOLO"; } string chatMessage = "<color=" + text2 + ">" + displayName + "</color>: " + text3 + " (" + text + ")"; ((MonoBehaviour)(object)this).Invoke(delegate { //IL_0014: Unknown result type (might be due to invalid IL or missing references) announceAltar(chatMessage, gameObject, effectSpawn, playerBody); }, 0.5f); } public void announceAltar(string chatMessage, GameObject altar, Vector3 effectSpawn, CharacterBody player) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Expected O, but got Unknown Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage { baseToken = chatMessage }); EffectManager.SpawnEffect(LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/ShrineUseEffect"), new EffectData { origin = altar.transform.position, rotation = Quaternion.identity, scale = 10f, color = ColorCatalog.GetColor((ColorIndex)4) }, true); OrbManager.instance.AddOrb((Orb)new LightningOrb { origin = effectSpawn, attacker = altar.gameObject, target = player.mainHurtBox, damageValue = 25f + Run.instance.difficultyCoefficient * (float)Math.Pow(1.8, Run.instance.shopPortalCount) * 5f, damageColorIndex = (DamageColorIndex)9, damageType = DamageTypeCombo.op_Implicit((DamageType)33554432), isCrit = true, procCoefficient = 1f }); } } public static class Utility { [CompilerGenerated] private sealed class <InvokeRoutine>d__1 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public Action f; public float delay; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <InvokeRoutine>d__1(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(delay); <>1__state = 1; return true; case 1: <>1__state = -1; f(); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public static void Invoke(this MonoBehaviour mb, Action f, float delay) { mb.StartCoroutine(InvokeRoutine(f, delay)); } [IteratorStateMachine(typeof(<InvokeRoutine>d__1))] private static IEnumerator InvokeRoutine(Action f, float delay) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <InvokeRoutine>d__1(0) { f = f, delay = delay }; } } }