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itsschwer-ServerSider-1.6.0 icon

ServerSider

Loop after defeating Mithrix via a portal inside the Rescue Ship; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]

Date uploaded 3 weeks ago
Version 1.6.0
Download link itsschwer-ServerSider-1.6.0.zip
Downloads 4996
Dependency string itsschwer-ServerSider-1.6.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2113 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2113
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3

README

server sider

A [ server-side / host-only ] mod that adds small gameplay changes.

compatibility

This mod should be compatible with the Seekers of the Storm update and earlier patches.

However, I don't have the energy to test on downpatched game versions — please report any issues to the GitHub repository!

gameplay changes

The configuration file is automatically reloaded at the start of each run.

OptionGenerator (+Risk Of Options) can be used to change the configuration in-game, rather than editing the file or using r2modman.

Name Effect Enabled by default?
rescueShipPortal Spawns a portal inside the Rescue Ship to allow looping after defeating Mithrix. true
pressurePlateGracePeriod The length of time (in seconds) that a pressure plate (Abandoned Aqueduct) will remain pressed after being activated.

Zero disables this functionality (reverts to vanilla behaviour).
Negative values make pressure plates stay down forever once pressed.

No more pot rolling or waiting for friends!
30 (true)
quitToLobbyButton Adds a "Quit to Lobby" button to the Run pause menu.

Useful in multiplayer for changing characters/survivors, difficulty, or artifacts without disconnecting everyone from the lobby.
true
voidPickupConfirmAll Always require confirmation (i.e. Interact input) to pick up void items.

Intended to encourage sharing void items in multiplayer.
true
voidFieldFogAltStart Changes the Void Fields' fog to only become active once a Cell Vent has been activated (rather than on entry). false
chanceDollMessage Rewords the Shrine of Chance success message to indicate if a Chance Doll affected the reward. true
teleportOutOfBoundsPickups Teleports items that fall off the map to the nearest valid ground node. true
preventEarlyHalcyonShrineActivation Disables the "Pray to Halcyon Shrine" prompt to prevent activating the shrine before it is fully charged.

Useful for preventing accidentally ending the Halcyon Shrine early when trying to interact with other nearby shrines, pickups, etc.
true

chat additions

Name Effect Enabled by default?
sendItemCostInChat Sends a chat notification listing the items that are consumed when a Scrapper, 3D Printer, Cleansing Pool, or Cauldron is used. true
includeScrapInItemCost Includes Item Scrap in the list printed by sendItemCostInChat. false

screenshots

rescueShipPortal

rescue ship portal sample screenshot

pressurePlateGracePeriod

config: 3s
gif demonstration of pressure plate grace period

quitToLobbyButton

quit to lobby button sample screenshot

chanceDollMessage

chance doll message sample screenshot

sendItemCostInChat

printing, scrapping, reforging, and cleansing chat message screenshot

see also

  • QuickRestart src by AceOfShades — alternative implementation of quitToLobbyButton
    • uses custom UX
    • also has a "restart" button to start a new run without returning to the lobby
  • OutOfBoundsItemsFix by rob_gaming — alternative implementation of teleportOutOfBoundsPickups
    • based on fall distance rather than out of bounds map zones

CHANGELOG

1.6.1

  • Change the default value for chanceDollMessage to false
    • Risk of Rain V1.3.6 [Seekers of the Storm Roadmap Phase 1 — Items & Elites] introduces a vanilla implementation of this tweak
      • <color=#53ff00>{0} offered to the shrine and was greatly rewarded!</color>, rather than <style=cShrine>{0} offered to the shrine and was rewarded greatly!</color>
        • Supports second-person POV (i.e. uses "You" instead of player name)
        • Message is coloured green
      • Can still be enabled, but the message will lose the second-person POV and be a bit nonsensical
        • ...and was greatly rewarded greatly!
      • Tweak will be retained in case of downpatching

1.6.0

  • Port features from PressureDrop src
    • voidPickupConfirmAll
  • Refactor rescueShipPortal positioning logic to be relative to the mesh game object
    • Should now work better with mods that place their own Moon2DropshipZone prefab instances

1.5.0

  • Add preventEarlyHalcyonShrineActivation
  • Adjust teleportOutOfBoundsPickups logic

1.4.1

  • Fix pre-emptive hooking of pressurePlateGracePeriod methods

1.4.0

  • Port features from PressureDrop src
    • sendItemCostInChat
      • includeScrapInItemCost
    • pressurePlateGracePeriod (formerly pressurePlateTimer)

1.3.0

  • Add teleportOutOfBoundsPickups

1.2.0

  • Add exitToLobbyButton
  • Fix chanceDollMessage erroneously using the rescueShipPortal configuration option
  • Reword the rescueShipPortal prompt to differentiate from the Green Portal (Seekers of the Storm) prompt
  • Rewrite how hooks and configuration options are managed

1.1.0

  • Add chanceDollMessage
  • Update icon
  • Start assembly versioning

1.0.0

  • Initial release