ServerSider
Spawn a portal inside the Rescue Ship to allow looping after defeating Mithrix; Quit to Lobby button; teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Last updated | a week ago |
Total downloads | 2799 |
Total rating | 1 |
Categories | Tweaks Server-side Seekers of the Storm Update |
Dependency string | itsschwer-ServerSider-1.3.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113README
server sider
A [ server-side / host-only ] mod that adds small gameplay changes.
compatibility
This mod should be compatible with the Seekers of the Storm update and earlier patches.
However, I don't have the energy to test on downpatched game versions — please report any issues to the GitHub repository!
gameplay changes
The configuration file is automatically reloaded at the start of each run.
OptionGenerator (+Risk Of Options) can be used to change the configuration in-game, rather than editing the file or using r2modman.
Name | Effect | Enabled by default? |
---|---|---|
rescueShipPortal |
Spawns a portal inside the Rescue Ship to allow looping after defeating Mithrix | true |
voidFieldFogAltStart |
Changes the Void Fields' fog to only become active once a Cell Vent has been activated (rather than on entry) | false |
chanceDollMessage |
Rewords the Shrine of Chance success message to indicate if a Chance Doll affected the reward | true |
quitToLobbyButton |
Adds a "Quit to Lobby" button to the Run pause menu. Useful in multiplayer for changing characters/survivors, difficulty, or artifacts without disconnecting everyone from the lobby. |
true |
teleportOutOfBoundsPickups |
Teleports items that fall off the map to the nearest valid ground node. | true |
screenshots
rescueShipPortal
chanceDollMessage
quitToLobbyButton
see also
- PressureDrop — my initial server-side mod, geared towards "friendlier multiplayer" (but perfectly usable for singleplayer too)
- QuickRestart src by AceOfShades — alternative implementation of
quitToLobbyButton
- uses custom UX
- also has a "restart" button to start a new run without returning to the lobby
- OutOfBoundsItemsFix by rob_gaming — alternative implementation of
teleportOutOfBoundsPickups
- based on fall distance rather than out of bounds map zones