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Decompiled source of Ravemando v1.2.0
Ravemando.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using MonoMod.RuntimeDetour.HookGen; using RoR2; using RoR2.ContentManagement; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] namespace Ravemando; [BepInPlugin("com.jackdotpng.Ravemando", "Ravemando", "1.2.0")] public class RavemandoPlugin : BaseUnityPlugin { private class FieldException : Exception { public FieldException(string message, Exception innerException) : base(message, innerException) { } } private static AssetBundle assetBundle; private static readonly List<Material> materialsWithRoRShader = new List<Material>(); internal static RavemandoPlugin Instance { get; private set; } internal static ManualLogSource InstanceLogger { get { RavemandoPlugin instance = Instance; return ((Object)(object)instance != (Object)null) ? ((BaseUnityPlugin)instance).Logger : null; } } private static IEnumerator CycleColor(Material mat) { List<Color> colors = new List<Color> { Color32.op_Implicit(new Color32((byte)187, (byte)91, (byte)91, byte.MaxValue)), Color32.op_Implicit(new Color32((byte)187, (byte)127, (byte)91, byte.MaxValue)), Color32.op_Implicit(new Color32((byte)187, (byte)172, (byte)91, byte.MaxValue)), Color32.op_Implicit(new Color32((byte)120, (byte)187, (byte)91, byte.MaxValue)), Color32.op_Implicit(new Color32((byte)91, (byte)187, (byte)158, byte.MaxValue)), Color32.op_Implicit(new Color32((byte)91, (byte)121, (byte)187, byte.MaxValue)), Color32.op_Implicit(new Color32((byte)187, (byte)91, (byte)185, byte.MaxValue)), Color32.op_Implicit(new Color32((byte)139, (byte)91, (byte)187, byte.MaxValue)) }; int colorIndex = 0; while (true) { if (colorIndex >= colors.Count) { colorIndex = 0; } mat.SetColor("_EmColor", colors[colorIndex]); colorIndex++; yield return (object)new WaitForSeconds(0.5f); } } private static void StartCycle(Material mat) { ((MonoBehaviour)Instance).StartCoroutine(CycleColor(mat)); } private void Start() { Instance = this; using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Ravemando.jackdotpngravemando")) { assetBundle = AssetBundle.LoadFromStream(stream); } ((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit); HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings)); ReplaceShaders(); } private static void ReplaceShaders() { LoadMaterialsWithReplacedShader("RoR2/Base/Shaders/HGStandard.shader", "Assets/Commando/01 - Main.mat", "Assets/Commando/04 - Alt.mat"); } private static void LoadMaterialsWithReplacedShader(string shaderPath, params string[] materialPaths) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) Shader shader = Addressables.LoadAssetAsync<Shader>((object)shaderPath).WaitForCompletion(); foreach (string text in materialPaths) { Material val = assetBundle.LoadAsset<Material>(text); val.shader = shader; materialsWithRoRShader.Add(val); } } private static void LanguageLoadStrings(Action<Language> orig, Language self) { orig(self); self.SetStringByToken("JACKDOTPNG_SKIN_02_-_RAVEMANDO_NAME", "Ravemando"); self.SetStringByToken("JACKDOTPNG_SKIN_05_-_H0RN3T_NAME", "H0rn3t"); } private static void Nothing(Action<SkinDef> orig, SkinDef self) { } private static void BodyCatalogInit() { MethodInfo method = typeof(SkinDef).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic); HookEndpointManager.Add((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing)); AddCommandoBody02RavemandoSkin(); AddCommandoBody05H0rn3tSkin(); HookEndpointManager.Remove((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing)); } private static void AddCommandoBody02RavemandoSkin() { //IL_02bc: Unknown result type (might be due to invalid IL or missing references) string text = "CommandoBody"; string text2 = "02 - Ravemando"; try { GameObject val = BodyCatalog.FindBodyPrefab(text); if (!Object.op_Implicit((Object)(object)val)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist")); return; } ModelLocator component = val.GetComponent<ModelLocator>(); if (!Object.op_Implicit((Object)(object)component)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component")); return; } GameObject gameObject = ((Component)component.modelTransform).gameObject; ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null); if (!Object.op_Implicit((Object)(object)skinController)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component")); return; } Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true); SkinDef skin = ScriptableObject.CreateInstance<SkinDef>(); TryCatchThrow("Icon", delegate { skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\Ravemando\\Icons\\02 - RavemandoIcon.png"); }); ((Object)skin).name = text2; skin.nameToken = "JACKDOTPNG_SKIN_02_-_RAVEMANDO_NAME"; skin.rootObject = gameObject; TryCatchThrow("Base Skins", delegate { skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] }; }); TryCatchThrow("Unlockable Name", delegate { skin.unlockableDef = ((IEnumerable<UnlockableDef>)ContentManager.unlockableDefs).FirstOrDefault((Func<UnlockableDef, bool>)((UnlockableDef def) => def.cachedName == "Ravemando")); }); TryCatchThrow("Game Object Activations", delegate { skin.gameObjectActivations = Array.Empty<GameObjectActivation>(); }); TryCatchThrow("Renderer Infos", delegate { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) SkinDef val2 = skin; RendererInfo[] array = (RendererInfo[])(object)new RendererInfo[1]; int num = 0; RendererInfo val3 = default(RendererInfo); Material mat = (val3.defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Commando/01 - Main.mat")); val3.defaultShadowCastingMode = (ShadowCastingMode)0; val3.ignoreOverlays = false; val3.renderer = renderers[6]; array[num] = val3; val2.rendererInfos = array; StartCycle(mat); }); TryCatchThrow("Mesh Replacements", delegate { skin.meshReplacements = Array.Empty<MeshReplacement>(); }); TryCatchThrow("Minion Skin Replacements", delegate { skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>(); }); TryCatchThrow("Projectile Ghost Replacements", delegate { skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>(); }); Array.Resize(ref skinController.skins, skinController.skins.Length + 1); skinController.skins[skinController.skins.Length - 1] = skin; BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins; } catch (FieldException ex) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message)); InstanceLogger.LogError((object)ex.InnerException); } catch (Exception ex2) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogError((object)ex2); } } private static void AddCommandoBody05H0rn3tSkin() { //IL_02bc: Unknown result type (might be due to invalid IL or missing references) string text = "CommandoBody"; string text2 = "05 - H0rn3t"; try { GameObject val = BodyCatalog.FindBodyPrefab(text); if (!Object.op_Implicit((Object)(object)val)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist")); return; } ModelLocator component = val.GetComponent<ModelLocator>(); if (!Object.op_Implicit((Object)(object)component)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component")); return; } GameObject gameObject = ((Component)component.modelTransform).gameObject; ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null); if (!Object.op_Implicit((Object)(object)skinController)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component")); return; } Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true); SkinDef skin = ScriptableObject.CreateInstance<SkinDef>(); TryCatchThrow("Icon", delegate { skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\Ravemando\\Icons\\05 - H0rn3tIcon.png"); }); ((Object)skin).name = text2; skin.nameToken = "JACKDOTPNG_SKIN_05_-_H0RN3T_NAME"; skin.rootObject = gameObject; TryCatchThrow("Base Skins", delegate { skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[1] }; }); TryCatchThrow("Unlockable Name", delegate { skin.unlockableDef = ((IEnumerable<UnlockableDef>)ContentManager.unlockableDefs).FirstOrDefault((Func<UnlockableDef, bool>)((UnlockableDef def) => def.cachedName == "H0rn3t")); }); TryCatchThrow("Game Object Activations", delegate { skin.gameObjectActivations = Array.Empty<GameObjectActivation>(); }); TryCatchThrow("Renderer Infos", delegate { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) SkinDef val2 = skin; RendererInfo[] array = (RendererInfo[])(object)new RendererInfo[1]; int num = 0; RendererInfo val3 = default(RendererInfo); Material mat = (val3.defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Commando/04 - Alt.mat")); val3.defaultShadowCastingMode = (ShadowCastingMode)0; val3.ignoreOverlays = false; val3.renderer = renderers[6]; array[num] = val3; val2.rendererInfos = array; StartCycle(mat); }); TryCatchThrow("Mesh Replacements", delegate { skin.meshReplacements = Array.Empty<MeshReplacement>(); }); TryCatchThrow("Minion Skin Replacements", delegate { skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>(); }); TryCatchThrow("Projectile Ghost Replacements", delegate { skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>(); }); Array.Resize(ref skinController.skins, skinController.skins.Length + 1); skinController.skins[skinController.skins.Length - 1] = skin; BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins; } catch (FieldException ex) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message)); InstanceLogger.LogError((object)ex.InnerException); } catch (Exception ex2) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogError((object)ex2); } } private static void TryCatchThrow(string message, Action action) { try { action?.Invoke(); } catch (Exception innerException) { throw new FieldException(message, innerException); } } }