kking117-Railroad icon

Railroad

Configure the flow of runs with portals after certain key points. Allowing for endless looping.

Last updated 5 days ago
Total downloads 1095
Total rating 0 
Categories Mods Tweaks
Dependency string kking117-Railroad-1.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_Core-5.1.1 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.1
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

Overview

DISCLAIMER: All changes are disabled by default, you need to enable the changes in the config files which generate the first time you run the mod.

Gives a degree of configuration on how runs flow, mainly portals and end stage bosses. It's pretty much Nuxlar's Looper but catered for my specific wants.

Allows spawning of portals and item rewards when completing:

  • Mithrix fight on Commencement.
  • Voidling fight on Planetarium.
  • False Son fight on Prime Meridian.
  • Twisted Scavenger fight on A Moment, Whole.

Also allows control over the following:

  • Time Flowing in Void Fields and Planetarium.
  • Spawning of the Void Portal after completing Void Fields.
  • Spawning of the Void Outro Portal after completing the Voidling fight.
  • Spawning of the Rebirth Shrine after the False Son fight.
  • Spawning of the Encrypted Portal after the False Son fight.
  • Requiring Beads of Fealty to enter A Moment, Whole.
  • Removing the Colossus Portal from the Gilded Coast.
  • Making the Gilded Coast always spawn a Colossus Portal that takes you straight to Prime Meridian.

Other misc features include:

  • Replacing the Teleporter wth the Primordial Teleporter while looping.
  • Enable specific Artifacts upon looping.

Additional Notes

  • The mod does check for DLC when spawning certain portals.

On that note here's the Portal list:

  • Shop = Blue Portal (Takes you to the Bazaar Between Time)
  • MS = Celestial Portal (Takes you to A Moment, Fractured)
  • Null = Null Portal (Takes you to the next map, used to exit Void Fields)
  • Void = Void Portal (Takes you to the Void Locus, requires SOTV)
  • DeepVoid = Deep Void Portal (Takes you to the Planetarium, requires SOTV)
  • VoidOutro = Portal? (Fate Unknown.., used to finish the game at the Planetarium, requires SOTV)
  • GoldShores = Gold Portal (Takes you to the Gilded Coast)
  • Colossus = Colossus Portal (Takes you to the Prime Meridian, requires SOTS)
  • Destination = Destination Portal (Used after clearing Prime Meridian, takes you back to the main path, requires SOTS)
  • HardwareProg = Encrypted Portal (Takes you to the Conduit Canyon, requires AC)
  • HardwareProg_Haunt = Encrypted Portal (Takes you to the Solutional Haunt, requires AC)
  • SolusShop = Virtual Portal (Takes you to the Computational Exchange, requires AC)
  • SolusBackout = Virtual Portal (Used to leave the Solus Shop and go back to the main path, requires AC)
  • SolusWeb = Decrypted Portal (Takes you to the Solus Web, requires AC)

Future Possibilities

  • Option to disable Celestial Orbs.
  • Toggle spawning of the Gold Portal on Gilded Coast.
  • Continue to question if Eclipse toggles are needed or wanted.
  • ProperSave compatability if needed.

Known Issues

  • Not multiplayer tested.
  • Removing the Void Outro Portal from the Voidling fight will prevent the boss music from finishing.
  • Null Portals and Decrypted Portals spawned by this mod may not work in multiplayer.
  • SolusBackout Portals hang lower than others, nothing wrong but it looks bad.

Credits

  • Nuxlar - Mod is based on Looper in concept with some hyperspecifc configurations I wanted, it wouldn't exist without this.

Contact

You can find me as kking117#0370 on discord.