Decompiled source of BringBackPotGolfing v1.0.122

BringBackPotGolfing.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BringBackPotGolfing")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BringBackPotGolfing")]
[assembly: AssemblyTitle("BringBackPotGolfing")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BringBackPotGolfing
{
	[BepInPlugin("lisalissa.bringbackpotgolfing", "BringBackPotGolfing", "1.0.0")]
	public class BringBackPotGolfing : BaseUnityPlugin
	{
		public const string PluginAuthor = "lisalissa";

		public const string PluginGUID = "lisalissa.bringbackpotgolfing";

		public const string PluginName = "BringBackPotGolfing";

		public const string PluginVersion = "1.0.0";

		private const string prefabAddr = "RoR2/Base/ExplosivePotDestructible/ExplosivePotDestructibleBody.prefab";

		private GameObject prefab;

		private ConfigEntry<float> massConfig;

		public void Awake()
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			Log.Init(((BaseUnityPlugin)this).Logger);
			massConfig = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Explosive Pot Mass", 50f, "Sets the mass of explosive pots. Pre-SotS value was 50, post-SotS is 5.");
			massConfig.SettingChanged += delegate
			{
				ApplyNewMass(prefab);
				UpdateAllPots();
			};
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ExplosivePotDestructible/ExplosivePotDestructibleBody.prefab");
			val.Completed += delegate(AsyncOperationHandle<GameObject> handle)
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Invalid comparison between Unknown and I4
				Log.Debug("On RoR2/Base/ExplosivePotDestructible/ExplosivePotDestructibleBody.prefab LoadAsset completion");
				if ((int)handle.Status != 1)
				{
					Log.Error(string.Format("Failed to load {0}: {1}", "RoR2/Base/ExplosivePotDestructible/ExplosivePotDestructibleBody.prefab", handle.OperationException));
				}
				else
				{
					prefab = handle.Result;
					ApplyNewMass(prefab);
				}
			};
		}

		private void ApplyNewMass(GameObject obj)
		{
			Rigidbody component = obj.GetComponent<Rigidbody>();
			if ((Object)(object)component == (Object)null)
			{
				Log.Error("No Rigidbody found in RoR2/Base/ExplosivePotDestructible/ExplosivePotDestructibleBody.prefab");
				return;
			}
			Log.Debug($"Applying new mass to object {((object)obj).GetHashCode()}: {component.mass} -> {massConfig.Value}");
			component.mass = massConfig.Value;
		}

		private void UpdateAllPots()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			GameObject[] rootGameObjects = ((Scene)(ref activeScene)).GetRootGameObjects();
			foreach (GameObject val in rootGameObjects)
			{
				if (((Object)val).name.Equals("ExplosivePotDestructibleBody(Clone)"))
				{
					Log.Debug($"Updating pot {((object)val).GetHashCode()}");
					ApplyNewMass(val);
				}
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}