Decompiled source of ArtifactOfHaste v1.0.1

ArtifactOfHaste.dll

Decompiled 4 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using R2API;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ArtifactOfHaste")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+cbad8f369a14cd5f5cf1d434bdcb59990a90b8eb")]
[assembly: AssemblyProduct("ArtifactOfHaste")]
[assembly: AssemblyTitle("ArtifactOfHaste")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ArtifactOfHaste
{
	internal class Artifact : ArtifactBase<Artifact>
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static Action<Run> <0>__SetTimescaleRunStart;

			public static Action<Run> <1>__RevertTimescaleRunEnd;

			public static ArtifactStateChangeDelegate <2>__SetTimescaleArtifactEnabled;

			public static ArtifactStateChangeDelegate <3>__SetTimescaleArtifactDisabled;

			public static Manipulator <4>__ScaleRunStopwatch;
		}

		private static float runStopwatchMult = 1f;

		private const float newTimescale = 1.2f;

		public override string artifactName => "Artifact of Haste";

		public override string artifactLangTokenName => "ARTIFACT_OF_HASTE";

		public override string artifactDescription => "The game plays 20% faster.";

		public override Sprite artifactEnabledIcon => Assets.assetBundle.LoadAsset<Sprite>("iconEnabled.png");

		public override Sprite artifactDisabledIcon => Assets.assetBundle.LoadAsset<Sprite>("iconDisabled.png");

		public override void ApplyLogic()
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			Run.onRunStartGlobal += SetTimescaleRunStart;
			Run.onRunDestroyGlobal += RevertTimescaleRunEnd;
			object obj = <>O.<2>__SetTimescaleArtifactEnabled;
			if (obj == null)
			{
				ArtifactStateChangeDelegate val = SetTimescaleArtifactEnabled;
				<>O.<2>__SetTimescaleArtifactEnabled = val;
				obj = (object)val;
			}
			RunArtifactManager.onArtifactEnabledGlobal += (ArtifactStateChangeDelegate)obj;
			object obj2 = <>O.<3>__SetTimescaleArtifactDisabled;
			if (obj2 == null)
			{
				ArtifactStateChangeDelegate val2 = SetTimescaleArtifactDisabled;
				<>O.<3>__SetTimescaleArtifactDisabled = val2;
				obj2 = (object)val2;
			}
			RunArtifactManager.onArtifactDisabledGlobal += (ArtifactStateChangeDelegate)obj2;
			object obj3 = <>O.<4>__ScaleRunStopwatch;
			if (obj3 == null)
			{
				Manipulator val3 = ScaleRunStopwatch;
				<>O.<4>__ScaleRunStopwatch = val3;
				obj3 = (object)val3;
			}
			Run.FixedUpdate += (Manipulator)obj3;
		}

		private static void SetTimescaleRunStart(Run _)
		{
			if (ArtifactBase<Artifact>.artifactEnabled)
			{
				SetTimescale();
			}
		}

		private static void RevertTimescaleRunEnd(Run _)
		{
			RevertTimescale();
		}

		private static void SetTimescaleArtifactEnabled(RunArtifactManager runArtifactManager, ArtifactDef artifactDef)
		{
			if ((Object)(object)artifactDef == (Object)(object)ArtifactBase<Artifact>.artifactDef && (Object)(object)Run.instance != (Object)null)
			{
				SetTimescale();
			}
		}

		private static void SetTimescaleArtifactDisabled(RunArtifactManager runArtifactManager, ArtifactDef artifactDef)
		{
			if ((Object)(object)artifactDef == (Object)(object)ArtifactBase<Artifact>.artifactDef)
			{
				RevertTimescale();
			}
		}

		private static void ScaleRunStopwatch(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<Time>(x, "get_fixedDeltaTime")
			}))
			{
				val.EmitDelegate<Func<float>>((Func<float>)(() => runStopwatchMult));
				val.Emit(OpCodes.Mul);
			}
			else
			{
				Log.Error("ScaleRunStopwatch ILHook failed! The run stopwatch will also move faster!");
			}
		}

		private static void SetTimescale()
		{
			Time.timeScale = 1.2f;
			runStopwatchMult = 5f / 6f;
		}

		private static void RevertTimescale()
		{
			Time.timeScale = 1f;
			runStopwatchMult = 1f;
		}
	}
	public abstract class ArtifactBase<T> where T : ArtifactBase<T>
	{
		public static ArtifactDef artifactDef;

		public abstract string artifactName { get; }

		public abstract string artifactLangTokenName { get; }

		public abstract string artifactDescription { get; }

		public abstract Sprite artifactEnabledIcon { get; }

		public abstract Sprite artifactDisabledIcon { get; }

		public static bool artifactEnabled => RunArtifactManager.instance.IsArtifactEnabled(artifactDef);

		public virtual void Init()
		{
			CreateLang();
			CreateArtifact();
			ApplyLogic();
		}

		protected void CreateLang()
		{
			LanguageAPI.Add("ARTIFACT_" + artifactLangTokenName + "_NAME", artifactName);
			LanguageAPI.Add("ARTIFACT_" + artifactLangTokenName + "_DESCRIPTION", artifactDescription);
		}

		protected void CreateArtifact()
		{
			artifactDef = ScriptableObject.CreateInstance<ArtifactDef>();
			artifactDef.cachedName = "ARTIFACT_" + artifactLangTokenName;
			artifactDef.nameToken = "ARTIFACT_" + artifactLangTokenName + "_NAME";
			artifactDef.descriptionToken = "ARTIFACT_" + artifactLangTokenName + "_DESCRIPTION";
			artifactDef.smallIconSelectedSprite = artifactEnabledIcon;
			artifactDef.smallIconDeselectedSprite = artifactDisabledIcon;
			ContentAddition.AddArtifactDef(artifactDef);
		}

		public abstract void ApplyLogic();
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Miyowi.ArtifactOfHaste", "ArtifactOfHaste", "1.0.1")]
	public class ArtifactOfHaste : BaseUnityPlugin
	{
		public static ArtifactOfHaste instance;

		public const string PluginGUID = "Miyowi.ArtifactOfHaste";

		public const string PluginAuthor = "Miyowi";

		public const string PluginName = "ArtifactOfHaste";

		public const string PluginVersion = "1.0.1";

		public static PluginInfo pluginInfo;

		public void Awake()
		{
			instance = this;
			pluginInfo = ((BaseUnityPlugin)this).Info;
			Log.Init(((BaseUnityPlugin)this).Logger);
			Assets.Init();
			new Artifact().Init();
		}
	}
	public static class Assets
	{
		public static AssetBundle assetBundle;

		public static void Init()
		{
			GetAssetBundle();
		}

		private static void GetAssetBundle()
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("ArtifactOfHaste.mwmwartifactofhastebundle");
			if (stream != null)
			{
				assetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}