Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of GardevoirArtificer v1.0.0
GardevoirArtificer.dll
Decompiled a day agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using MonoMod.RuntimeDetour.HookGen; using RoR2; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] namespace GardevoirArtificer; [BepInPlugin("com.Miyowi.GardevoirArtificer", "GardevoirArtificer", "1.0.0")] public class GardevoirArtificerPlugin : BaseUnityPlugin { private class FieldException : Exception { public FieldException(string message, Exception innerException) : base(message, innerException) { } } private static AssetBundle assetBundle; private static readonly List<Material> materialsWithRoRShader = new List<Material>(); internal static GardevoirArtificerPlugin Instance { get; private set; } internal static ManualLogSource InstanceLogger { get { GardevoirArtificerPlugin instance = Instance; if (instance == null) { return null; } return ((BaseUnityPlugin)instance).Logger; } } private void Start() { Instance = this; using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("GardevoirArtificer.miyowigardevoirartificer")) { assetBundle = AssetBundle.LoadFromStream(stream); } ((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit); HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings)); ReplaceShaders(); } private static void ReplaceShaders() { LoadMaterialsWithReplacedShader("RoR2/Base/Shaders/HGStandard.shader", "Assets/Skins/GardevoirArtificer/Skin/matGardevoirArtificer.mat", "Assets/Skins/GardevoirArtificer/Skin/matGardevoirArtificerShiny.mat"); } private static void LoadMaterialsWithReplacedShader(string shaderPath, params string[] materialPaths) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) Shader shader = Addressables.LoadAssetAsync<Shader>((object)shaderPath).WaitForCompletion(); foreach (string text in materialPaths) { Material val = assetBundle.LoadAsset<Material>(text); val.shader = shader; materialsWithRoRShader.Add(val); } } private static void LanguageLoadStrings(Action<Language> orig, Language self) { orig(self); self.SetStringByToken("MIYOWI_SKIN_DEFGARDEVOIRARTIFICER_NAME", "Gardevoir"); self.SetStringByToken("MIYOWI_SKIN_DEFGARDEVOIRARTIFICERSHINY_NAME", "Gardevoir (Shiny)"); } private static void BodyCatalogInit() { AddMageBodyDefGardevoirArtificerSkin(); AddMageBodyDefGardevoirArtificerShinySkin(); } private static void AddMageBodyDefGardevoirArtificerSkin() { string text = "MageBody"; string text2 = "DefGardevoirArtificer"; try { GameObject val = BodyCatalog.FindBodyPrefab(text); if (!Object.op_Implicit((Object)(object)val)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist")); return; } ModelLocator component = val.GetComponent<ModelLocator>(); if (!Object.op_Implicit((Object)(object)component)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component")); return; } GameObject gameObject = ((Component)component.modelTransform).gameObject; Transform obj = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/Fire"); if (obj != null) { GameObject gameObject2 = ((Component)obj).gameObject; if (gameObject2 != null) { gameObject2.SetActive(false); } } Transform obj2 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/Point Light"); if (obj2 != null) { GameObject gameObject3 = ((Component)obj2).gameObject; if (gameObject3 != null) { gameObject3.SetActive(false); } } Transform obj3 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/JetsL"); if (obj3 != null) { GameObject gameObject4 = ((Component)obj3).gameObject; if (gameObject4 != null) { gameObject4.SetActive(false); } } Transform obj4 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/JetsR"); if (obj4 != null) { GameObject gameObject5 = ((Component)obj4).gameObject; if (gameObject5 != null) { gameObject5.SetActive(false); } } Transform obj5 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/FireRing"); if (obj5 != null) { GameObject gameObject6 = ((Component)obj5).gameObject; if (gameObject6 != null) { gameObject6.SetActive(false); } } ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null); if (!Object.op_Implicit((Object)(object)skinController)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component")); return; } Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true); gameObject.GetComponentsInChildren<Light>(true); SkinDef skin = ScriptableObject.CreateInstance<SkinDef>(); SkinDefParams skinParams = ScriptableObject.CreateInstance<SkinDefParams>(); skin.skinDefParams = skinParams; TryCatchThrow("Icon", delegate { skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\GardevoirArtificer\\Icons\\DefGardevoirArtificerIcon.png"); }); ((Object)skin).name = text2; skin.nameToken = "MIYOWI_SKIN_DEFGARDEVOIRARTIFICER_NAME"; skin.rootObject = gameObject; TryCatchThrow("Base Skins", delegate { skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] }; }); TryCatchThrow("Unlockable Name", delegate { skin.unlockableDef = null; }); TryCatchThrow("Game Object Activations", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) skinParams.gameObjectActivations = (GameObjectActivation[])(object)new GameObjectActivation[1] { new GameObjectActivation { gameObject = ((Component)renderers.First((Renderer r) => ((Object)r).name == "MageCapeMesh")).gameObject, shouldActivate = false } }; }); TryCatchThrow("Renderer Infos", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[1] { new RendererInfo { defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Skins/GardevoirArtificer/Skin/matGardevoirArtificer.mat"), defaultShadowCastingMode = (ShadowCastingMode)1, ignoreOverlays = false, renderer = renderers.First((Renderer r) => ((Object)r).name == "MageMesh") } }; }); TryCatchThrow("Mesh Replacements", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1] { new MeshReplacement { mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\GardevoirArtificer\\Meshes\\Gardevoir.mesh"), renderer = renderers.First((Renderer r) => ((Object)r).name == "MageMesh") } }; }); TryCatchThrow("Light Infos", delegate { skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0]; }); TryCatchThrow("Minion Skin Replacements", delegate { skinParams.minionSkinReplacements = Array.Empty<MinionSkinReplacement>(); }); TryCatchThrow("Projectile Ghost Replacements", delegate { skinParams.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>(); }); Array.Resize(ref skinController.skins, skinController.skins.Length + 1); skinController.skins[skinController.skins.Length - 1] = skin; } catch (FieldException ex) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message)); InstanceLogger.LogError((object)ex.InnerException); } catch (Exception ex2) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogError((object)ex2); } } private static void AddMageBodyDefGardevoirArtificerShinySkin() { string text = "MageBody"; string text2 = "DefGardevoirArtificerShiny"; try { GameObject val = BodyCatalog.FindBodyPrefab(text); if (!Object.op_Implicit((Object)(object)val)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist")); return; } ModelLocator component = val.GetComponent<ModelLocator>(); if (!Object.op_Implicit((Object)(object)component)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component")); return; } GameObject gameObject = ((Component)component.modelTransform).gameObject; Transform obj = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/Fire"); if (obj != null) { GameObject gameObject2 = ((Component)obj).gameObject; if (gameObject2 != null) { gameObject2.SetActive(false); } } Transform obj2 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/Point Light"); if (obj2 != null) { GameObject gameObject3 = ((Component)obj2).gameObject; if (gameObject3 != null) { gameObject3.SetActive(false); } } Transform obj3 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/JetsL"); if (obj3 != null) { GameObject gameObject4 = ((Component)obj3).gameObject; if (gameObject4 != null) { gameObject4.SetActive(false); } } Transform obj4 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/JetsR"); if (obj4 != null) { GameObject gameObject5 = ((Component)obj4).gameObject; if (gameObject5 != null) { gameObject5.SetActive(false); } } Transform obj5 = gameObject.transform.Find("MageArmature/ROOT/base/stomach/chest/JetsOn/FireRing"); if (obj5 != null) { GameObject gameObject6 = ((Component)obj5).gameObject; if (gameObject6 != null) { gameObject6.SetActive(false); } } ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null); if (!Object.op_Implicit((Object)(object)skinController)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component")); return; } Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true); gameObject.GetComponentsInChildren<Light>(true); SkinDef skin = ScriptableObject.CreateInstance<SkinDef>(); SkinDefParams skinParams = ScriptableObject.CreateInstance<SkinDefParams>(); skin.skinDefParams = skinParams; TryCatchThrow("Icon", delegate { skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\GardevoirArtificer\\Icons\\DefGardevoirArtificerShinyIcon.png"); }); ((Object)skin).name = text2; skin.nameToken = "MIYOWI_SKIN_DEFGARDEVOIRARTIFICERSHINY_NAME"; skin.rootObject = gameObject; TryCatchThrow("Base Skins", delegate { skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] }; }); TryCatchThrow("Unlockable Name", delegate { skin.unlockableDef = null; }); TryCatchThrow("Game Object Activations", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) skinParams.gameObjectActivations = (GameObjectActivation[])(object)new GameObjectActivation[1] { new GameObjectActivation { gameObject = ((Component)renderers.First((Renderer r) => ((Object)r).name == "MageCapeMesh")).gameObject, shouldActivate = false } }; }); TryCatchThrow("Renderer Infos", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[1] { new RendererInfo { defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Skins/GardevoirArtificer/Skin/matGardevoirArtificerShiny.mat"), defaultShadowCastingMode = (ShadowCastingMode)1, ignoreOverlays = false, renderer = renderers.First((Renderer r) => ((Object)r).name == "MageMesh") } }; }); TryCatchThrow("Mesh Replacements", delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[1] { new MeshReplacement { mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\GardevoirArtificer\\Meshes\\Gardevoir.mesh"), renderer = renderers.First((Renderer r) => ((Object)r).name == "MageMesh") } }; }); TryCatchThrow("Light Infos", delegate { skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0]; }); TryCatchThrow("Minion Skin Replacements", delegate { skinParams.minionSkinReplacements = Array.Empty<MinionSkinReplacement>(); }); TryCatchThrow("Projectile Ghost Replacements", delegate { skinParams.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>(); }); Array.Resize(ref skinController.skins, skinController.skins.Length + 1); skinController.skins[skinController.skins.Length - 1] = skin; } catch (FieldException ex) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message)); InstanceLogger.LogError((object)ex.InnerException); } catch (Exception ex2) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogError((object)ex2); } } private static void TryCatchThrow(string message, Action action) { try { action?.Invoke(); } catch (Exception innerException) { throw new FieldException(message, innerException); } } private static void TryAddComponent<T>(GameObject obj) where T : Component { if (!Object.op_Implicit((Object)(object)obj.GetComponent<T>())) { obj.AddComponent<T>(); } } }