SimpleLunarCoins
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
CHANGELOG
1.2.4
- Regularly-scheduled fix after any game update of any variety
1.2.3
- Updated dependency string
- Modified default settings to only replace droplet effect and distribute coins among all players
- Before, changed settings were 2% initial coin chance, coin chance multiplier 1x, and reset coins each run: true
1.2.2
- Literally the same thing as before
1.2.1
- Fixed incorrect line reference after new patch
1.2.0
- Added support for the Seekers of the Storm update
- Support for ProperSave and Risk of Options remains implemented, hopefully
- Coin sound effect unintentionally now only plays on occasion and I have no idea what I'm meant to do about this
1.1.6
- Stopped the mod breaking without ProperSave (I hope). I keep releasing this mod entirely broken. It's a little embarrassing
1.1.5
- Added support for ProperSave
1.1.4
- Coin multiplier now works when editied with Risk of Options without restart
1.1.3
- Fixed mod not working teehee I uploaded the wrong version
1.1.2
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Reduced default coin drop chance to 2%
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Added support for Risk of Options
1.1.1
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Compatibility improvements
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Formatting improvements
1.1.0
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Updated description and README
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Reduced default coin drop chance to 4%
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Implemented enabling/disabling distributed coins
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Implemented enabling/disabling coin droplets
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Implemented enabling/disabling coin count reset at the start of a run
1.0.1
- Grammatical and formatting fixes
1.0.0
First release:
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Coin drop chance now fixed at 5%
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Coin drop chance no longer decreases (multiplier set to 1) upon a successful drop
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Players start with 5 coins
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All of the above numbers are configurable
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Lunar coins no longer drop as an interactable, but instead drop in a similar fashion to gold, and are instantly collected