Decompiled source of SimpleLunarCoins v1.2.1

SimpleLunarCoins.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using Newtonsoft.Json;
using On.RoR2;
using ProperSave;
using R2API.Utils;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.ContentManagement;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SimpleLunarCoins")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+49b04638fd003549d644f9e3448610ea41b2ce22")]
[assembly: AssemblyProduct("SimpleLunarCoins")]
[assembly: AssemblyTitle("SimpleLunarCoins")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class CoinSfx : MonoBehaviour
{
	public void Awake()
	{
		AkSoundEngine.PostEvent(4043138392u, ((Component)this).gameObject);
	}
}
namespace SimpleLunarCoins
{
	public static class RiskOfOptionsCompatibility
	{
		private static bool? _enabled;

		public static bool enabled
		{
			get
			{
				if (!_enabled.HasValue)
				{
					_enabled = Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void OptionsInit()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Expected O, but got Unknown
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new SliderOption(SimpleLunarCoins.coinChance, new SliderConfig
			{
				min = 0f,
				max = 100f
			}));
			ModSettingsManager.AddOption((BaseOption)new StepSliderOption(SimpleLunarCoins.coinMultiplier, new StepSliderConfig
			{
				min = 0f,
				max = 1f,
				increment = 0.01f
			}));
			ModSettingsManager.AddOption((BaseOption)new IntSliderOption(SimpleLunarCoins.startingCoins, new IntSliderConfig
			{
				min = 0,
				max = 10000
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(SimpleLunarCoins.teamCoins));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(SimpleLunarCoins.noCoinDroplet));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(SimpleLunarCoins.resetCoins));
			ModSettingsManager.SetModDescription("Provides simple customisation of the lunar coins behaviour, without interfering with the balance of lunar items themselves.");
			Sprite modIcon = Assets.mainAssetBundle.LoadAsset<Sprite>("icon.png");
			ModSettingsManager.SetModIcon(modIcon);
		}
	}
	public static class ProperSaveCompatibility
	{
		private static bool? _enabled;

		public static bool enabled
		{
			get
			{
				if (!_enabled.HasValue)
				{
					_enabled = Chainloader.PluginInfos.ContainsKey("com.KingEnderBrine.ProperSave");
				}
				return _enabled.Value;
			}
		}

		public static bool IsLoading
		{
			[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
			get
			{
				return Loading.IsLoading;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddEvent(Action<Dictionary<string, object>> action)
		{
			SaveFile.OnGatherSaveData += action;
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static string GetModdedData(string name)
		{
			return Loading.CurrentSave.GetModdedData<string>(name);
		}
	}
	public class SimpleLunarCoins_ProperSaveObj
	{
		public Dictionary<ulong, uint> playerCoins;

		public SimpleLunarCoins_ProperSaveObj(Dictionary<ulong, uint> playerCoins)
		{
			this.playerCoins = playerCoins;
		}
	}
	public static class Assets
	{
		public static AssetBundle mainAssetBundle = null;

		internal static string assetBundleName = "mwassetbundle";

		internal static string assemblyDir => Path.GetDirectoryName(SimpleLunarCoins.pluginInfo.Location);

		public static void PopulateAssets()
		{
			mainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(assemblyDir, assetBundleName));
			ContentPackProvider.serializedContentPack = mainAssetBundle.LoadAsset<SerializableContentPack>(ContentPackProvider.contentPackName);
		}
	}
	public class ContentPackProvider : IContentPackProvider
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static CollectContentPackProvidersDelegate <0>__AddCustomContent;
		}

		public static SerializableContentPack serializedContentPack;

		public static ContentPack contentPack;

		public static string contentPackName = "CoinPack";

		public string identifier => "SimpleLunarCoins";

		internal static void Initialize()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			contentPack = serializedContentPack.CreateContentPack();
			object obj = <>O.<0>__AddCustomContent;
			if (obj == null)
			{
				CollectContentPackProvidersDelegate val = AddCustomContent;
				<>O.<0>__AddCustomContent = val;
				obj = (object)val;
			}
			ContentManager.collectContentPackProviders += (CollectContentPackProvidersDelegate)obj;
		}

		private static void AddCustomContent(AddContentPackProviderDelegate addContentPackProvider)
		{
			addContentPackProvider.Invoke((IContentPackProvider)(object)new ContentPackProvider());
		}

		public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args)
		{
			args.ReportProgress(1f);
			yield break;
		}

		public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args)
		{
			ContentPack.Copy(contentPack, args.output);
			args.ReportProgress(1f);
			yield break;
		}

		public IEnumerator FinalizeAsync(FinalizeAsyncArgs args)
		{
			args.ReportProgress(1f);
			yield break;
		}
	}
	internal static class SoundBanks
	{
		private static bool initialized;

		public static string SoundBankDirectory => Path.Combine(Assets.assemblyDir);

		public static void Init()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Invalid comparison between Unknown and I4
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Invalid comparison between Unknown and I4
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (!initialized)
			{
				initialized = true;
				AKRESULT val = AkSoundEngine.AddBasePath(SoundBankDirectory);
				if ((int)val == 1)
				{
					Log.Info("Added bank base path : " + SoundBankDirectory);
				}
				else
				{
					Log.Error("Error adding base path : " + SoundBankDirectory + " " + $"Error code : {val}");
				}
				uint num = default(uint);
				AkSoundEngine.LoadBank("cointoss.bnk", ref num);
				if ((int)val == 1)
				{
					Log.Info("Added bank : cointoss.bnk");
				}
				else
				{
					Log.Error("Error loading bank : cointoss.bnk " + $"Error code : {val}");
				}
			}
		}
	}
	public class Hooks
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__InitialCoinChance;

			public static Action<ILContext> <1>__CoinDropHook;

			public static hook_Awake <2>__InitSoundbanks;

			public static hook_Start <3>__StartingCoins;

			public static hook_GrantPickup <4>__RegularCoinDistribute;

			public static Action<Dictionary<string, object>> <5>__SaveCoins;
		}

		private static GameObject coinPrefab;

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Expected O, but got Unknown
			object obj = <>O.<0>__InitialCoinChance;
			if (obj == null)
			{
				hook_Awake val = InitialCoinChance;
				<>O.<0>__InitialCoinChance = val;
				obj = (object)val;
			}
			PlayerCharacterMasterController.Awake += (hook_Awake)obj;
			BindingFlags bindingAttr = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			MethodInfo methodCached = Reflection.GetMethodCached(typeof(PlayerCharacterMasterController).GetNestedTypes(bindingAttr)[0], "<Init>b__80_0");
			HookEndpointManager.Modify((MethodBase)methodCached, (Delegate)new Action<ILContext>(CoinDropHook));
			object obj2 = <>O.<2>__InitSoundbanks;
			if (obj2 == null)
			{
				hook_Awake val2 = InitSoundbanks;
				<>O.<2>__InitSoundbanks = val2;
				obj2 = (object)val2;
			}
			Run.Awake += (hook_Awake)obj2;
			object obj3 = <>O.<3>__StartingCoins;
			if (obj3 == null)
			{
				hook_Start val3 = StartingCoins;
				<>O.<3>__StartingCoins = val3;
				obj3 = (object)val3;
			}
			Run.Start += (hook_Start)obj3;
			object obj4 = <>O.<4>__RegularCoinDistribute;
			if (obj4 == null)
			{
				hook_GrantPickup val4 = RegularCoinDistribute;
				<>O.<4>__RegularCoinDistribute = val4;
				obj4 = (object)val4;
			}
			LunarCoinDef.GrantPickup += (hook_GrantPickup)obj4;
			if (ProperSaveCompatibility.enabled)
			{
				ProperSaveCompatibility.AddEvent(SaveCoins);
			}
		}

		private static void InitialCoinChance(orig_Awake orig, PlayerCharacterMasterController self)
		{
			orig.Invoke(self);
			Reflection.SetFieldValue<float>((object)self, "lunarCoinChanceMultiplier", SimpleLunarCoins.coinChance.Value);
		}

		private static void CoinDropHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext(new Func<Instruction, bool>[11]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, typeof(MiscPickups).FullName, "LunarCoin"),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<MiscPickupDef>(x, "miscPickupIndex"),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, typeof(PickupCatalog).FullName, "FindPickupIndex"),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<DamageReport>(x, "victim"),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<Component>(x, "get_transform"),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<Transform>(x, "get_position"),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<Vector3>(x, "get_up"),
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 10f),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<Vector3>(x, "op_Multiply"),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<PickupDropletController>(x, "CreatePickupDroplet")
			}))
			{
				val.Index += 11;
				val.Emit(OpCodes.Ldarg_1);
				val.Index -= 1;
				ILLabel val2 = val.DefineLabel();
				val.MarkLabel(val2);
				val.Index -= 11;
				val.EmitDelegate<Func<bool>>((Func<bool>)(() => SimpleLunarCoins.noCoinDroplet.Value));
				val.Emit(OpCodes.Brtrue, (object)val2);
				val.Index += 12;
				val.EmitDelegate<Action<DamageReport>>((Action<DamageReport>)delegate(DamageReport damageReport)
				{
					//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
					//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
					//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
					//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
					//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
					//IL_00ef: Expected O, but got Unknown
					if (SimpleLunarCoins.noCoinDroplet.Value)
					{
						if (SimpleLunarCoins.teamCoins.Value)
						{
							foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
							{
								if (Object.op_Implicit((Object)(object)Reflection.GetFieldValue<NetworkUser>((object)instance, "resolvedNetworkUserInstance")))
								{
									Reflection.GetFieldValue<NetworkUser>((object)instance, "resolvedNetworkUserInstance").AwardLunarCoins(1u);
								}
							}
						}
						else if (Object.op_Implicit((Object)(object)damageReport.attackerMaster.playerCharacterMasterController))
						{
							Reflection.GetFieldValue<NetworkUser>((object)damageReport.attackerMaster.playerCharacterMasterController, "resolvedNetworkUserInstance").AwardLunarCoins(1u);
						}
						EffectManager.SpawnEffect(coinPrefab, new EffectData
						{
							origin = damageReport.victimBody.corePosition,
							genericFloat = 20f,
							scale = damageReport.victimBody.radius
						}, true);
					}
				});
			}
			else
			{
				Log.Warning("Custom coin drop ILHook failed, likely due to a conflict. This feature will not work as intended.");
			}
			if (val.TryGotoNext(new Func<Instruction, bool>[6]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchDup(x),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<PlayerCharacterMasterController>(x, "lunarCoinChanceMultiplier"),
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 0.5f),
				(Instruction x) => ILPatternMatchingExt.MatchMul(x),
				(Instruction x) => ILPatternMatchingExt.MatchStfld<PlayerCharacterMasterController>(x, "lunarCoinChanceMultiplier")
			}))
			{
				val.Index += 4;
				val.Emit(OpCodes.Pop);
				val.EmitDelegate<Func<float>>((Func<float>)(() => SimpleLunarCoins.coinMultiplier.Value));
			}
			else
			{
				Log.Warning("Coin chance multiplier ILHook failed, likely due to a conflict. This feature will not work as intended.");
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		private static void StartingCoins(orig_Start orig, Run self)
		{
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkServer.active)
			{
				orig.Invoke(self);
				return;
			}
			bool flag = false;
			if (ProperSaveCompatibility.enabled && ProperSaveCompatibility.IsLoading)
			{
				flag = true;
			}
			if (!flag && SimpleLunarCoins.resetCoins.Value)
			{
				foreach (NetworkUser readOnlyInstances in NetworkUser.readOnlyInstancesList)
				{
					readOnlyInstances.DeductLunarCoins(readOnlyInstances.lunarCoins);
					readOnlyInstances.AwardLunarCoins((uint)SimpleLunarCoins.startingCoins.Value);
				}
			}
			else if (flag)
			{
				string moddedData = ProperSaveCompatibility.GetModdedData("SimpleLunarCoinsObj");
				Dictionary<string, uint> dictionary = JsonConvert.DeserializeObject<Dictionary<string, uint>>(moddedData);
				foreach (NetworkUser readOnlyInstances2 in NetworkUser.readOnlyInstancesList)
				{
					NetworkPlayerName networkPlayerName = readOnlyInstances2.GetNetworkPlayerName();
					if (dictionary.ContainsKey(((NetworkPlayerName)(ref networkPlayerName)).GetResolvedName()))
					{
						readOnlyInstances2.DeductLunarCoins(readOnlyInstances2.lunarCoins);
						networkPlayerName = readOnlyInstances2.GetNetworkPlayerName();
						readOnlyInstances2.AwardLunarCoins(dictionary[((NetworkPlayerName)(ref networkPlayerName)).GetResolvedName()]);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void SaveCoins(Dictionary<string, object> dict)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<string, uint> dictionary = new Dictionary<string, uint>();
			foreach (NetworkUser instances in NetworkUser.instancesList)
			{
				NetworkPlayerName networkPlayerName = instances.GetNetworkPlayerName();
				dictionary.Add(((NetworkPlayerName)(ref networkPlayerName)).GetResolvedName(), instances.lunarCoins);
			}
			string value = JsonConvert.SerializeObject((object)dictionary);
			dict.Add("SimpleLunarCoinsObj", value);
		}

		private static void RegularCoinDistribute(orig_GrantPickup orig, LunarCoinDef self, ref GrantContext context)
		{
			if (SimpleLunarCoins.teamCoins.Value)
			{
				NetworkUser val = Util.LookUpBodyNetworkUser(context.body);
				foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
				{
					if (Object.op_Implicit((Object)(object)Reflection.GetFieldValue<NetworkUser>((object)instance, "resolvedNetworkUserInstance")) && (Object)(object)Reflection.GetFieldValue<NetworkUser>((object)instance, "resolvedNetworkUserInstance") != (Object)(object)val)
					{
						Reflection.GetFieldValue<NetworkUser>((object)instance, "resolvedNetworkUserInstance").AwardLunarCoins(1u);
					}
				}
			}
			orig.Invoke(self, ref context);
		}

		private static void InitSoundbanks(orig_Awake orig, Run self)
		{
			orig.Invoke(self);
			SoundBanks.Init();
		}

		static Hooks()
		{
			Object asset = Assets.mainAssetBundle.LoadAssetAsync<GameObject>("LunarCoinEmitter").asset;
			coinPrefab = (GameObject)(object)((asset is GameObject) ? asset : null);
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Miyowi.SimpleLunarCoins", "SimpleLunarCoins", "1.2.1")]
	public class SimpleLunarCoins : BaseUnityPlugin
	{
		public const string PluginGUID = "Miyowi.SimpleLunarCoins";

		public const string PluginAuthor = "Miyowi";

		public const string PluginName = "SimpleLunarCoins";

		public const string PluginVersion = "1.2.1";

		public static PluginInfo pluginInfo;

		public static ConfigEntry<float> coinChance { get; set; }

		public static ConfigEntry<float> coinMultiplier { get; set; }

		public static ConfigEntry<int> startingCoins { get; set; }

		public static ConfigEntry<bool> teamCoins { get; set; }

		public static ConfigEntry<bool> noCoinDroplet { get; set; }

		public static ConfigEntry<bool> resetCoins { get; set; }

		public void Awake()
		{
			pluginInfo = ((BaseUnityPlugin)this).Info;
			Assets.PopulateAssets();
			coinChance = ((BaseUnityPlugin)this).Config.Bind<float>("Lunar Coin Adjustments", "Initial Coin Chance", 2f, "Chance for first lunar coin to be dropped.");
			coinMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Lunar Coin Adjustments", "Coin Chance Multiplier", 1f, "Value that chance is multiplied by after a coin is dropped.");
			startingCoins = ((BaseUnityPlugin)this).Config.Bind<int>("Lunar Coin Adjustments", "Starting Coins", 5, "Coins that each player has at the start of a run, if 'Reset Coins Each Run' is enabled.");
			teamCoins = ((BaseUnityPlugin)this).Config.Bind<bool>("Lunar Coin Adjustments", "Distribute Coins", true, "All allies receive a lunar coin when one is dropped.");
			noCoinDroplet = ((BaseUnityPlugin)this).Config.Bind<bool>("Lunar Coin Adjustments", "No Coin Droplets", true, "Enemies emit a lunar coin effect instead of the regular droplet that is manually picked up.");
			resetCoins = ((BaseUnityPlugin)this).Config.Bind<bool>("Lunar Coin Adjustments", "Reset Coins Each Run", true, "Lunar coins are reset at the start of a run to the value determined by 'Starting Coins'.");
			Log.Init(((BaseUnityPlugin)this).Logger);
			Hooks.Init();
			ContentPackProvider.Initialize();
			if (RiskOfOptionsCompatibility.enabled)
			{
				RiskOfOptionsCompatibility.OptionsInit();
			}
		}

		public void OnDestroy()
		{
			Log.Warning("YOU WILL RUE THE DAY YOU CAST ME AWAY");
		}
	}
}