using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("BazaarPoopy")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BazaarPoopy")]
[assembly: AssemblyTitle("BazaarPoopy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Ultron;
[BepInPlugin("com.rob.BazaarPoopy", "BazaarPoopy", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string MODUID = "com.rob.BazaarPoopy";
private void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
SceneDirector.Start += new hook_Start(SceneDirector_Start);
}
private void SceneDirector_Start(orig_Start orig, SceneDirector self)
{
GameObject val = GameObject.Find("HOLDER: Store/CauldronShop");
if (Object.op_Implicit((Object)(object)val))
{
val.SetActive(false);
}
orig.Invoke(self);
}
}