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Decompiled source of BazaarPoopy v1.0.0
BazaarPoopy.dll
Decompiled 8 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("BazaarPoopy")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BazaarPoopy")] [assembly: AssemblyTitle("BazaarPoopy")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Ultron; [BepInPlugin("com.rob.BazaarPoopy", "BazaarPoopy", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string MODUID = "com.rob.BazaarPoopy"; private void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown SceneDirector.Start += new hook_Start(SceneDirector_Start); } private void SceneDirector_Start(orig_Start orig, SceneDirector self) { GameObject val = GameObject.Find("HOLDER: Store/CauldronShop"); if (Object.op_Implicit((Object)(object)val)) { val.SetActive(false); } orig.Invoke(self); } }