PaladinMod
Adds a fully custom Paladin survivor (model by Zenta)
Date uploaded | 3 years ago |
Version | 0.0.5 |
Download link | rob-PaladinMod-0.0.5.zip |
Downloads | 3710 |
Dependency string | rob-PaladinMod-0.0.5 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
PaladinMod
- Adds the Paladin, a fully custom playable survivor with a huge greatsword and various spells
- Fully multiplayer compatible
- Has some item displays, unlockable skins and alt skills
join the discord to share feedback/bugs- https://discord.gg/ZkUvUYNQFg ping/dm me- @rob#2365
IMPORTANT, READ ME
This is an early release, mostly just getting it out there for hosting purposes, so expect there to be issues!
Overview
The Paladin is a tanky survivor who uses a combination of powerful melee attacks and long range spells.
Known Issues
- Spell effects and animations are all a heavy work in progress
- Lots of assets including spell effects are placeholder
- Minor stutters when selecting Paladin due to cloth, not much that can be done besides removing the cloth entirely
Credits
rob - Coding, animation Zenta - Model OK - Skill icons Jame - Made the original concept And thanks to everyone in the Paladin discord for all the valuable feedback
Changelog
0.0.5
- Tweaked sword color
- Fixed sword hitboxes
- Added a new secondary, Lunar Shards
- Tweaked aerial Spinning Slash some more
- Rewrote Quickstep, added an extra charge(animations in progress)
0.0.4
- Tweaked aerial Spinning Slash movement
- Removed air dashes, Quickstep now always functions the same
0.0.3
- All skins now have cloth
- Minor animation update
- Added a new skin
- Lowered armor per level to 1
- Big gameplay overhaul, aiming to make him overall more interactive and better support melee playstyles
Primary
- Divine Blade -- Lowered base duration from 1.3s to 1s -- Lowered base damage from 450% to 400%(buffed damage unchanged) -- Buffed sword beam damage from 225% to 300%, increased range/speed/hitbox size, updated VFX, added keyword -- Adjusted hitstop duration -- Updated icon
Secondary
-
Sunlight Spear -- Damage changed from 100%-2400% to 200%-1200% -- Charge time lowered from 2s to 1.5s -- Moved to secondary slot, now agile -- Cooldown lowered to 8s -- Updated icon
-
Spinning Slash -- Dash removed, moved to its own skill in the utility slot -- Damage increased to 800% -- Base duration increased to 1.2s -- Cooldown increased to 6s -- Range now increased while passive is active -- Aerial version performs Artorias' leap strike, damage increased by passive instead -- Updated icon
Utility
- Quickstep (NEW) -- Use while grounded to dash in a direction, use while airborne to dash forward -- Grants i-frames during the dash and 15% barrier once it ends -- Hitting stuff with Divine Blade lowers the cooldown(more atk spd = more barrier = more tank)
Special
-
Sacred Sunlight -- Heal amount greatly reduced, armor buff greatly reduced, now grants some barrier
-
Vow of Silence -- Fixed performance issues, current visual is placeholder -- No longer destroys projectiles(might come back eventually)
0.0.2
- Fix typo
0.0.1
- Initial release
Future Plans
- Custom sounds
- Finish the rest of the item displays
- Polish everything
- More melee-focused alt skills
- Skills++ and Scepter support