Date uploaded | 2 weeks ago |
Version | 1.0.2 |
Download link | rob_gaming-Belmont-1.0.2.zip |
Downloads | 2920 |
Dependency string | rob_gaming-Belmont-1.0.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905README
Belmont
- Adds the Belmont, an original survivor based on the famous Belmonts from the Castlevania games
- Fully functional kit with a ton of unlockable skins made by VCR!
- Fully multiplayer compatible!
- Has item displays
- Full Risk of Options support for all configuration options
To share feedback, report bugs, or offer suggestions feel free to join the Discord: https://discord.gg/HV68ujvkqe
Unlock
Currently comes unlocked by default
Skills
Passive
Every stage a Shrine of the Night spawns that triggers a night creature invasion. After killing 10 of them and the boss at the end they drop a Key Fragment.
Collecting 3 Key Fragments combines them into a Skeleton Key, which is used to open Treasure Chests. Each stage 4 has a guaranteed Treasure Chest spawn in a fixed location.
Treasure Chests contain sacred relics that greatly boost Belmont's kit in unique ways. These are both extremely powerful and nonessential to his kit so they're intentionally difficult to find.
Primary
Basic melee slash in close range
At a distance whip cracks with lower dps but higher burst damage
Secondary
Slide kick
Utility
Dash, then swing off target enemy with whip
Special
Throw a flask of "holy water"
Donations
If you enjoy my work and would like to support me, you can donate to my Ko-fi: https://ko-fi.com/robdev
Credits
rob - Everything
VCR - All the skins and tons of other misc assets
Known Issues
- Sideways strafes are unfinished
- No emotes
- No proper lobby animation
- Morning Star's explosion can be inconsistent
- Using Ancient Flame while inside an enemy for some reason kills the projectile completely
Future Plans
- Custom enemies for the night shrine event
- Skill icons
- Alternate skills
- Ancient Scepter support
- More sacred relics
- Custom swords for the skins
- Various polish all around
CHANGELOG
Changelog
1.0.4
- Whip base duration: 1.5s > 1.7s
- Sword damage: 350% > 300%
- Rush damage: 500% > 350%
- Rush iframes on hit: 1s > 0.5s
1.0.3
- Abscond now recharges all stocks at once, but cooldown resets when a stock is used
- Abscond now always factors sprint speed into the dash distance, previously it wouldn't if you weren't sprinting before using it, resulting in much shorter dashes
- Helminth Hatchery Treasure Chest is now actually obtainable, one wasn't supposed to spawn here but it did due to an oversight so it has a proper placement now
1.0.2
- Abscond cooldown: 3s > 4s
- Abscond base charges: 1 > 2
- ^should boost usability in a fun way
- Treasure Chests now spawn on Commencement (both variants) as doing the shrine each stage got you an extra key that went unused in a standard no-loop run, so now you get an extra powerup before Mithrix if you can find the chest
- Treasure Chest logic slightly changed: instead of flipping a coin for the item, Morning Star is now always guaranteed first with Crissaegrim following, and after that it's random red items
- Mithrix and False Son now talk shit to Belmont
1.0.1
- Fixed lang
1.0.0
- Initial release