Belmont
From this day on, the Belmont clan will hunt the night - Ancient Scepter update
By rob_gaming
Date uploaded | 2 weeks ago |
Version | 1.2.2 |
Download link | rob_gaming-Belmont-1.2.2.zip |
Downloads | 17072 |
Dependency string | rob_gaming-Belmont-1.2.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905README
Belmont
- Adds the Belmont, an original survivor based on the famous Belmonts from the Castlevania games
- Fully functional kit with a ton of unlockable skins made by VCR!
- Fully multiplayer compatible!
- Has item displays
- Full Risk of Options support for all configuration options
To share feedback, report bugs, or offer suggestions feel free to join the Discord: https://discord.gg/HV68ujvkqe
Unlock
Currently comes unlocked by default
Skills
Passive
Every stage a Shrine of the Night spawns that triggers a night creature invasion. After killing 10 of them and the boss at the end they drop a Key Fragment.
Collecting 3 Key Fragments combines them into a Skeleton Key, which is used to open Treasure Chests. Each stage 4 has a guaranteed Treasure Chest spawn in a fixed location.
Treasure Chests contain sacred relics that greatly boost Belmont's kit in unique ways. These are both extremely powerful and nonessential to his kit so they're intentionally difficult to find.
Primary
Basic melee slash in close range
At a distance whip cracks with lower dps but higher burst damage
Secondary
Slide kick
Utility
Dash, then swing off target enemy with whip
Special
Throw a flask of "holy water"
Donations
If you enjoy my work and would like to support me, you can donate to my Ko-fi: https://ko-fi.com/robdev
Credits
rob - Everything
VCR - All the skins and tons of other misc assets
PiPetka - Skill icons
Known Issues
- Sideways strafes are unfinished
- No emotes
- Using Ancient Flame while inside an enemy for some reason kills the projectile completely
Future Plans
- Custom enemies for the night shrine event
- Alternate skills
- More sacred relics
- Custom swords for the skins
- Various polish all around
CHANGELOG
Changelog
1.2.2
- Added Ancient Scepter upgrade: Hellfire - pillars are larger, do more damage and leave a trail of flame
- Added whip slam: double tap m1 while targeting an airborne enemy to cancel the whip crack and instead slam them down for 1800% damage, target indicator also changes to show this move is available - very situational but rewarding if used right
- Ancient Flame now has strong vertical knockback to combo with the new whip slam
- Added a proper lobby pose
- Fixed Sacred Flame not being properly networked
- Fixed RiskUI shit again
1.2.1
- RiskUI fixes (thanks score!)
- Fixed the achievement for getting all the relics not counting the two added last patch
1.2.0
- Added relic: Savior's Scarf - every 3 minutes replace your special with Sacred Flame, a massive AoE attack
- Added relic: Winged Boots - greatly boost ground sprint speed and gain an aerial hover
- Added config option to make Red Whip replace your whip when obtained, just for fun- off by default
1.1.1
- Updated skill icons, all made by PiPetka give him all the love
1.1.0
- Added more item displays, including all relics
- Added more flair to Ancient Flame's flask
- Added config for alternate, lamer animations
- Morning Star's explosion now always goes off even if the target dies before the delay is over, added new impact effect as well
- Rush hitbox is now separate from the sword hitbox, and is also made thinner so it's more reliable as an escape tool
- Abscond velocity retained when letting go of your swing greatly increased, and no longer enters a freefall state if you launch yourself high enough upward
- Treasure Chests now drop random relics, excluding ones you already possess
- Skeleton Key will now glow when near a Treasure Chest
- Made Purify's sword close-up detection more consistent- all this means is standing close to a big enemy will more consistently slash instead of thinking you're further away and defaulting to whip (this is a large BUFF before anybody whines)
- Improved Purify's whip animation tracking by having the character face your target instead of camera direction
- Relics can no longer be picked up by non-Belmont survivors (they can still snatch your keys though)
- Greatly improved Ancient Flame's aim mode accuracy
- Various animation improvements
- Fixed blade hits with enough attack speed sending you way higher than intended, making it hard to keep hitting
- Fixed sideways sprints not having footsteps
- Fixed Shrine of the Night objective prompt showing up for ALL survivors in multiplayer, rather than just the Belmont(s)
- Fixed Morning Star's explosion effect and SFX being extremely inconsistent
- Fixed character model being able to turn in unintended directions during an aerial Rush
- Fixed certain SOTS items not working after their reworks, go crazy with Breaching Fin now
- Fixed mod requiring SeekerPatcher to work (but you should probably have that installed anyways)
1.0.4
- Whip base duration: 1.5s > 1.7s
- Sword damage: 350% > 300%
- Rush damage: 500% > 350%
- Rush iframes on hit: 1s > 0.5s
1.0.3
- Abscond now recharges all stocks at once, but cooldown resets when a stock is used
- Abscond now always factors sprint speed into the dash distance, previously it wouldn't if you weren't sprinting before using it, resulting in much shorter dashes
- Helminth Hatchery Treasure Chest is now actually obtainable, one wasn't supposed to spawn here but it did due to an oversight so it has a proper placement now
1.0.2
- Abscond cooldown: 3s > 4s
- Abscond base charges: 1 > 2
- ^should boost usability in a fun way
- Treasure Chests now spawn on Commencement (both variants) as doing the shrine each stage got you an extra key that went unused in a standard no-loop run, so now you get an extra powerup before Mithrix if you can find the chest
- Treasure Chest logic slightly changed: instead of flipping a coin for the item, Morning Star is now always guaranteed first with Crissaegrim following, and after that it's random red items
- Mithrix and False Son now talk shit to Belmont
1.0.1
- Fixed lang
1.0.0
- Initial release