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Decompiled source of LongstandingSolitudeFix v1.0.3
plugins/LongstandingSolitudeFix/LongstandingSolitudeFix.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LongstandingSolitudeFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+b7d737084ac3bc867487363fd6ab7bbbbf326503")] [assembly: AssemblyProduct("LongstandingSolitudeFix")] [assembly: AssemblyTitle("LongstandingSolitudeFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LongstandingSolitudeFix { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.Tutorials.ConfigurationTutorial", "ConfigurationTutorial", "1.0.0")] public class Configs : BaseUnityPlugin { private static ConfigFile CustomConfigFile { get; set; } public static ConfigEntry<bool> BreakIntoPearl { get; set; } internal static void Init() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown CustomConfigFile = new ConfigFile(Paths.ConfigPath + "\\LongstandingSolitudeFix.cfg", true); BreakIntoPearl = CustomConfigFile.Bind<bool>("LongstandingSolitudeFix", "BreakIntoPearlAtMaxLevel", true, "Whether or not to break Longstanding Solitude into a pearl at max level"); } } public class Hooks { [CompilerGenerated] private static class <>O { public static Action<CharacterBody> <0>__GlobalEventManager_onCharacterLevelUp; public static hook_OnInteractionBegin <1>__PurchaseInteraction_OnInteractionBegin; public static hook_GiveItem_ItemIndex_int <2>__Inventory_GiveItem_ItemIndex_int; } internal static void Init() { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown GlobalEventManager.onCharacterLevelUp += GlobalEventManager_onCharacterLevelUp; object obj = <>O.<1>__PurchaseInteraction_OnInteractionBegin; if (obj == null) { hook_OnInteractionBegin val = PurchaseInteraction_OnInteractionBegin; <>O.<1>__PurchaseInteraction_OnInteractionBegin = val; obj = (object)val; } PurchaseInteraction.OnInteractionBegin += (hook_OnInteractionBegin)obj; object obj2 = <>O.<2>__Inventory_GiveItem_ItemIndex_int; if (obj2 == null) { hook_GiveItem_ItemIndex_int val2 = Inventory_GiveItem_ItemIndex_int; <>O.<2>__Inventory_GiveItem_ItemIndex_int = val2; obj2 = (object)val2; } Inventory.GiveItem_ItemIndex_int += (hook_GiveItem_ItemIndex_int)obj2; } private static void Inventory_GiveItem_ItemIndex_int(orig_GiveItem_ItemIndex_int orig, Inventory self, ItemIndex itemIndex, int count) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) if (itemIndex != Items.OnLevelUpFreeUnlock.itemIndex) { orig.Invoke(self, itemIndex, count); return; } if (!Configs.BreakIntoPearl.Value) { orig.Invoke(self, itemIndex, count); return; } CharacterMaster component = ((Component)self).gameObject.GetComponent<CharacterMaster>(); if ((Object)(object)component == (Object)null) { orig.Invoke(self, itemIndex, count); return; } CharacterBody body = component.GetBody(); if ((Object)(object)body == (Object)null) { orig.Invoke(self, itemIndex, count); return; } if (body.level < (float)TeamManager.naturalLevelCap) { orig.Invoke(self, itemIndex, count); return; } orig.Invoke(self, Items.Pearl.itemIndex, count); CharacterMasterNotificationQueue.SendTransformNotification(body.master, Items.OnLevelUpFreeUnlock.itemIndex, Items.Pearl.itemIndex, (TransformationType)0); } private static void PurchaseInteraction_OnInteractionBegin(orig_OnInteractionBegin orig, PurchaseInteraction self, Interactor activator) { int num = 0; CharacterBody component = ((Component)activator).GetComponent<CharacterBody>(); if ((Object)(object)component != (Object)null) { num = component.GetBuffCount(Buffs.FreeUnlocks); } orig.Invoke(self, activator); if (num == 0 || (Object)(object)component == (Object)null || self.cost > 0) { return; } int buffCount = component.GetBuffCount(Buffs.FreeUnlocks); if (num - buffCount > 0) { for (int i = 0; i < num - buffCount; i++) { component.AddBuff(Buffs.FreeUnlocks); } } } private static void ReplaceLSWithPearl(CharacterBody body, Inventory inventory) { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) if (Configs.BreakIntoPearl.Value && !(body.level < (float)TeamManager.naturalLevelCap)) { int itemCount = inventory.GetItemCount(Items.OnLevelUpFreeUnlock); if (itemCount >= 1) { inventory.RemoveItem(Items.OnLevelUpFreeUnlock, itemCount); inventory.GiveItem(Items.Pearl, itemCount); CharacterMasterNotificationQueue.SendTransformNotification(body.master, Items.OnLevelUpFreeUnlock.itemIndex, Items.Pearl.itemIndex, (TransformationType)0); } } } private static void GlobalEventManager_onCharacterLevelUp(CharacterBody body) { ReplaceLSWithPearl(body, body.inventory); } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("royal.LongstandingSolitudeFix", "LongstandingSolitudeFix", "1.0.0")] public class Main : BaseUnityPlugin { public const string PluginGUID = "royal.LongstandingSolitudeFix"; public const string PluginAuthor = "royal"; public const string PluginName = "LongstandingSolitudeFix"; public const string PluginVersion = "1.0.0"; public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); Configs.Init(); Hooks.Init(); } } }