
Date uploaded | 2 weeks ago |
Version | 1.1.6 |
Download link | score-MinionMeld-1.1.6.zip |
Downloads | 5027 |
Dependency string | score-MinionMeld-1.1.6 |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2114
README
Minion Meld
A continuation and full rewrite of the original DroneMeld.
Description
Whenever a duplicate minion would be spawned (configurable limit), an ancient form of witchcraft is preformed instead. This fuses the souls of the would-be minion with that of an existing minion, dooming the unborn minion to eternal damnation and empowering the other.
Includes config options for (but not limited to):
- How many duplicate allies to allow.
- Whether to count all allies per team, or individually per player.
- What order to run upgrades in if more than 1 ally per type is allowed, between round-robin, first-only, or random.
- Teleporting turrets, which allows immobile minions to teleport around with you when you need them the most.
- Individual stat boosts per stack for health, damage, attack speed, and CDR.
- Blacklist for the minions that shouldnt be melded.
- Blacklist for minions that can be melded but shouldn't teleport. Just in case.
- A print master name function so you can easily find the name to put onto the blacklist.
Risk Of Options is highly recommended
All configurable options are controlled by the host in multiplayer.
CHANGELOG
1.1.6
- Fixed whitelist config section
- Made string parsing more robust (thanks Moffein)
- Added config option for disabling minion collision
- Adjusted teleport event trigger for Halcyonite Shrines again
- Adjusted internal logic to give a meld stack when the minion first spawns rather than when it's first combined
1.1.5
- Added whitelist
1.1.4
- Changed one variable to a different one
- Changed the Halcyonite Shrine teleport triggers
1.1.3
- More Equipment shenanigans
- Made teleport attempt timer reset to 10s to avoid log spam on failed attempts
1.1.2
- Added config to disable turret leash
- Fixed some of the equipment logic
- Made cdr scaling lower cooldowns instead of increase them
1.1.1
- Fixed crash with jar of souls when used on glacial elite
- Made the respawn summon config option actually work
1.1.0
-
Equipment given to a minion will no longer overwrite the old equipment
-
Equipment Drones removed from the default blacklist
-
Fixed some issues with the plugin metadata using the wrong name.
- --This causes the config file to get reset-- but it won't delete the old one.
- The old cfg file is called DroneMeld, and new file is called MinionMeld if you have settings you'd like to keep.
-
- Added a few additional cfg options
- Spawn In New Location so that buying a drone still gives visual feedback (no beep beep sound still)
- Auto teleport range for turrets and minions
- Print Master Names
- Prints the CharacterMaster name for a meldable ally when they're spawned. Use copy and paste this name into the blacklist.
- Created a small list of permanantly blacklisted masters (Devoted Lemurians and NemMerc Clone)
- Added a few additional cfg options
-
Finally fixed resizing, without even needing netcode!
-
Added the correct engi turret name to the default blacklist.
-
Added mortician minions to the default blacklist.
-
Re-added some callback functions and did some more adjustments to reduce edge cases with deployables.
-
Small adjustments to the teleporting turret logic.
-
Readme is actually worth reading now.
1.0.7
- Fixed infinite beetle guard/deployable bug
1.0.6
-
Updated for SotS
-
Better Instructions on blacklisting
-
Engi Turrets added to blacklist by default
1.0.1
- First release