
RiskRefined2
A Modpack with all the QoL improvements you need, plus tons of new Content that tries not to break the Vanilla Essence. Fully Multiplayer compatible.
By svellky
CHANGELOG
3.1.0
- Added HighItemVizability mod.
- Void Seeds are back to a maximum of 2 in pre-loop and loop.
3.0.0 - 3.0.7
Difficulty and Content Update
- β Removed mods:
- UmbralMithrix: According to feedback, Mithrix becomes too difficult, to the point of not being fun.
- Unlobotomize: RiskyMod already unlobotomizes one of the two enemies that this mod unlobotomizes, so it's not really necessary.
- Inferno: It doesn't really cause any problems, but with so many modifications to enemies, this mod forces the removal of features from other mods.
- Seamstress: Visual bugs in the HUD and does not match the vanilla essence
- β Added mods:
- Some spawnpools were modified to improve enemy variety.
- Tweaks to some enemy features that were previously disabled to achieve compatibility with Inferno.
- Tweak LookingGlass settings.
- πͺ² A known issue was added to the readme.
2.2.0 - 2.2.5
HOTFIX Update
- Added ProperlyPersistentProfilesPatchPlugin mod.
- Added TILER2NoPoll mod to improve performance.
- Removed "FalseSonBossTweaks" mod: It has some problems and makes the fight against False Son Boss easier.
- Removed some skins that caused issues when previewing in the lobby.
- Max void seeds: 2 -> 1.
- Per loop max extra void seeds: 0 -> 2.
- Some adjustments to the LookingGlass configuration.
- LogMute and AssyncLoggers configuration updated, thanks score.
2.1.0 - 2.1.5
Drone Update
- β Removed mods:
- MinionMeld - Having more drones is cool and players like it.
- BetterDrones - RiskyMod already improves drones, and the improvements provided by BetterDrones are minimal in comparison.
- NoAllyAttackBlock - It fixes a bug in the BetterDrones mod and is no longer necessary.
- LessBlueRoost - Because it made the stage look too dark.
- ArtifactOfPutrefaction - It broke too easily when there were too many enemies.
- β Added mods:
- ChensGradiusMod, ChillDrone and their dependencies:
- These mods add a total of 4 new drones, 2 items, and a drone-based artifact.
- ChensGradiusMod, ChillDrone and their dependencies:
- Now, RiskyMod will improve vanilla drones, but also the Shock Drone from Starstorm2 and the new drones from ChensGradiusMod (and ChillDrone).
- The Sandswept drones (Inferno Drone and VoltaicDrone) have been disabled as they perform similar functions to existing ones and RiskyMod does not provide compatibility for them.
- Log collection was modified to extract only what is necessary, indirectly improving performance.
- Some settings related to compatibility and fixes have been changed, and a considerable decrease in issues is expected.
2.0.4
- New skins added: The Cargo Hold.
- The stats of the meld drones were slightly improved:
- Health multiplier: 30 -> 35
- Damage multiplier: 30 -> 35
- Attack speed multiplier: 20 -> 25
- Cooldown reduction multiplier: 20 -> 25
- Compatibility options with external mods to RiskRefined2 were enabled to minimize issues.
- The Readme has been updated with information related to frequently asked questions.
- The stage variants changed their pre-loop chance from 33 to 50.
2.0.3
- Reverted some configs that should subtly improve performance.
2.0.2
- Alpha Constructs, Solus Probes and Strike Drones have been added to MinionMeld's blacklist (they will no longer merge).
- Some issues were fixed.
2.0.1
- Fixes.
2.0.0
Important Update
- Driver, a new survivor with tons of content and unique gameplay, has been added. A skin was also added for it (ReaperDriver).
- Fixed a bug that caused Gunner Turrets' Energy Shield to block attacks from certain survivors due to an incorrect hitbox. Thanks to the NoAllyAttackBlock mod.
- The DebugToolkit mod was added.
- The Unlobotomize mod was added.
- The dependencies and configuration files were updated.
Pre 2.0.0
Changelog
1.5.1
- Visual enhancements to the in-game hud.
- Updated README, adding Known issues.
1.5.0
- CleanestHud, NoMoreMath and Inferno mods added.
- ScoreboardJump and HUDdleUP mods removed.
- By default the console is now closed when the game loads (configurable).
- Possible improvements in game performance. Although the loading screen may last a couple of seconds longer.
1.4.3
- EnemiesReturns is back.
- ColossusMainStages and Judgement mods added.
- When upgrading a drone, it gains a little more HP and damage, but less attack speed and less cooldowns reduction.
- General improvements to the aspect drop, plus some bug fixes.
1.4.2
- One minute of silence for EnemiesReturns
1.4.1
- Changes in README.
- Icon update.
1.4.0
- Added the BetterDrones mod:
- Improved AI and general changes to drones.
- Configured to give the best experience, but may receive balance changes in future updates.
1.3.999
- The Torn Feather item of the Sandswept mod has been disabled because it is a bit complicated to use and the VanillaVoid mod already has a similar item (Quasitemporal Quill).
1.3.998
- Update of new configuration files for recently updated mods.
- Void Seeds are kept at a maximum of 2 in pre-loop and looping.
- The maximum number of players who can join has increased from 8 to 12.
1.3.997
- Fixed visual bug in the lobby when selecting Artificer.
1.3.996
- ArtifactOfPutrefaction and LessBlueRoost mods were added.
- Fixed an issue that caused the TR90 Railgun Turret to disappear in use when one was already deployed.
- The probability of a pre-loop variant (stage 1 - 5) appearing was reduced from 50% to 33%. In addition, the ugly blue variant of Sulfur Pools has been removed.
- Some more improvements and fixes.
1.3.995
- BazaarExpand mod has been removed because it is too broken.
- MinionMeld mod was added because too many drones and turrets are appearing.
- Some missing mechanics should now work.
Balance:
- Robomando: "Re wire" success cooldown: 8s -> 4s.
1.3.994
- Replaced the βParryβ skill of Mercenary: SkillsReturns -> Parry.
- Removed the REFURBISHED ROBOMANDO mod as many of its settings do nothing.
Balance:
- Robomando: "Evasive maneuver" crash duration: 2s -> 1s.
1.3.993
- ESCapism mod was added.
1.3.992
- Fully tested version: Mods configured for the best experience.
- Previous Changelog removed, as it was not very relevant.
- Next updates will have a more detailed Changelog.