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RiskRefined2

✦ [AC] ✦ Modpack with all the QoL improvements you need, plus tons of new vanilla-style content. Ready for multiplayer.

By svellky

CHANGELOG

7.1.5

  • Typhoon Credit multiplier: 1.4 -> 1.3
  • Disabled Hermit's Shawl item.
  • Disabled Tinkering/Tinkerer elite.
  • 3 New Survivors:

7.1.4

  • Bug fixes.

7.1.3

  • Oops.

7.1.2

  • Fixes some ally icons.

7.1.1


7.1.0

  • Removed SunkenTombs mod; infinite loop bug.

7.0.0

IMPORTANT This update removes and adds many mods; you must completely uninstall RiskRefined2 and then download the latest version.

Once again, RiskRefined2 has been redesigned

Major changes:

  • Added StageAesthetic mod (Void/Purple variants disabled due to poor performance)
  • Starstorm2 storms have been disabled to ensure compatibility with StageAesthetic.
  • Most mod-modified spawnpools have been replaced with the vanilla versions.
  • Many new content mods were added; some of the most notable are:
    • But some were also removed, such as Augmentum, which caused many issues for RiskRefined2.
  • Amazing new icons by DTEE: Icons.
  • The HUD has been redesigned thanks to the CleanestHud mod and my own customization of LookingGlass.
  • Although there are more dependencies, performance is much better, the game is more stable, and the number of bugs is expected to be significantly reduced.

Thank you all for downloading RiskRefined2 <3

Pre v7 changelog

6.2.4

  • Added DampDepths mod.
  • Added DwarfMushrum mod.
  • Added EnemyAbilities mod.
  • Shrine of Disorder back to its default settings.

6.2.3

  • Added AerosSkills mod.
  • Added ChefBazaar mod.
  • Added Wetland Downpour mod.
  • Looping is now a little less chaotic (+1 FPS).
  • Fixes:
    • The reroll of lunar items in the Bazaar now works correctly.
    • The new teleporter icon now displays correctly.
    • ...
  • Disabled Extraterrestrial Exhaust item because it causes compatibility and performance issues.
  • General gameplay improvements.

6.2.2

  • Added PassiveAgression mod (Only some skills/passives enabled).
  • Fixed Aspects drop chance to 1 in 500 (0.2%).
  • General improvements.

6.2.1

  • Added SunkenTombs mod.
  • Enabled Voltaic Drone.

6.2.0

  • Added BepInEx Faster Load AssetBundles Patcher mod.
  • Added Expedition mod.
  • Added Wanderer mod.
  • Removed BubbetsItems mod.
  • Updated mods and their configs.

6.1.0

  • Shrine of (Dis)order now also randomizes Void, Boss, and Void Boss Items. Tweaks.
  • Removed CombinedMenu mod: Incompatible with controller.
  • Removed QuickRestart mod: Issues.
  • Disabled Void Coins.
  • Fixed Artifact of Potential.

6.0.5

  • Added UnlockMomentum mod.

6.0.4

  • Changes to the HUD because some elements were overlapping.
  • Slightly reduced the speed at which the difficulty increases.

6.0.3

  • Readme Updated.

6.0.2

  • Readme Updated.

6.0.1

  • Phase Beam (Skillsmas skill for Commando) has been disabled because its effect doesn't work properly.

6.0.0

  • RiskRefined2 v6: Completely reworked...