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Decompiled source of PowerfullySlowVoidFields v1.0.0
PowerfullySlowVoidFields.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("PowerfullySlowVoidFields")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+7320077183c89f3263ef21859b09f6e2217f04f2")] [assembly: AssemblyProduct("PowerfullySlowVoidFields")] [assembly: AssemblyTitle("PowerfullySlowVoidFields")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PowerfullySlowVoidFields { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("swuff.PowerfullySlowVoidFields", "PowerfullySlowVoidFields", "1.0.0")] public class PowerfullySlowVoidFields : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_Awake <>9__5_0; internal void <Awake>b__5_0(orig_Awake orig, HoldoutZoneController self) { SceneDef sceneDefForCurrentScene = SceneCatalog.GetSceneDefForCurrentScene(); if (Object.op_Implicit((Object)(object)sceneDefForCurrentScene) && sceneDefForCurrentScene.baseSceneName.Equals("arena")) { self.baseChargeDuration = 285f; } orig.Invoke(self); } } public const string PluginGUID = "swuff.PowerfullySlowVoidFields"; public const string PluginAuthor = "swuff"; public const string PluginName = "PowerfullySlowVoidFields"; public const string PluginVersion = "1.0.0"; public static MusicTrackDef moon; public void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown moon = Addressables.LoadAssetAsync<MusicTrackDef>((object)"RoR2/Base/Common/muSong24.asset").WaitForCompletion(); object obj = <>c.<>9__5_0; if (obj == null) { hook_Awake val = delegate(orig_Awake orig, HoldoutZoneController self) { SceneDef sceneDefForCurrentScene = SceneCatalog.GetSceneDefForCurrentScene(); if (Object.op_Implicit((Object)(object)sceneDefForCurrentScene) && sceneDefForCurrentScene.baseSceneName.Equals("arena")) { self.baseChargeDuration = 285f; } orig.Invoke(self); }; <>c.<>9__5_0 = val; obj = (object)val; } HoldoutZoneController.Awake += (hook_Awake)obj; ArenaMissionController.BeginRound += new hook_BeginRound(ActivatePeak); } public void ActivatePeak(orig_BeginRound orig, ArenaMissionController self) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown GameObject val = new GameObject("musicOverride"); MusicTrackOverride val2 = val.AddComponent<MusicTrackOverride>(); val.AddComponent<DestroyOnTimer>().duration = 285f; val2.track = moon; val2.priority = int.MaxValue; orig.Invoke(self); } } }