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Seamstress

Adds the Seamstress, a fast paced health management survivor.

Date uploaded 2 months ago
Version 1.3.7
Download link tsuyoikenko-Seamstress-1.3.7.zip
Downloads 42179
Dependency string tsuyoikenko-Seamstress-1.3.7

This mod requires the following mods to function

RiskofThunder-R2API_Networking-1.0.2 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.2
RiskofThunder-R2API_Orb-1.0.1 icon
RiskofThunder-R2API_Orb

API for creation and management of custom Orb types.

Preferred version: 1.0.1
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Dot-1.0.1 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.1
RiskofThunder-R2API_TempVisualEffect-1.0.2 icon
RiskofThunder-R2API_TempVisualEffect

API for adding custom temporary visual effects for characters.

Preferred version: 1.0.2
RiskofThunder-HookGenPatcher-1.2.4 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.4
RiskofThunder-RoR2BepInExPack-1.19.0 icon
RiskofThunder-RoR2BepInExPack

Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.

Preferred version: 1.19.0
RiskofThunder-R2API_Core-5.1.1 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.1
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_RecalculateStats-1.4.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.4.0
RiskofThunder-R2API_DamageType-1.1.1 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.1

README

Seamstress

Overview

The Seamstress is a half-imp survivor who uses her health for damage. Stack health items to gain more base damage. Managing her needles, weapons, and health are all apart of her complex kit.

tex-Seamstress-Icon.png

Skills

https://youtu.be/vQJDFoajnA8 stupidassthumbnail.png

Passive: It Hungers

Screenshot-2024-07-04-191157.png

Passive: Imp Touched Heart

Screenshot-2024-07-04-191305.png

Primary: Trim

Screenshot-2024-07-04-191329.png

Primary: Flurry

Screenshot-2024-07-04-191438.png

Secondary: Clip

Screenshot-2024-07-04-191347.png

Secondary: Planar Manipulation

Screenshot-2024-07-04-191450.png

Utility: Brutalize

Screenshot-2024-07-04-191412.png

Utility: Retaliate

Screenshot-2024-07-04-191502.png

Special: Skewer

Screenshot-2024-07-04-191423.png

Keywords

Crush

Screenshot-2024-07-04-194005.png

Insatiable

Screenshot-2024-07-04-193851.png

Symbiotic Slash

Screenshot-2024-07-04-191603.png

Skins

asdsadsa.png

Raven

raven.png ravendgb.png

Credits

tsuyoikenko - Code, skill icons, majority of models, sound, and animations.

hkryu - Icon and art https://www.instagram.com/hkryu_/ https://twitter.com/___hkryu

TheTimeSweeper - Incredible new Henry template and responsible for fixing like half my bugs.

Gemo - Eclipse skin model (Raven)

Feilong - Seamstress skin designer (Raven) and permission to use the assets.

KoalaWalls, shitter, and everyone in modcord - Valuable feedback that helped cleanup the gameplay.

CHANGELOG

1.4.3

  • Oops

1.4.2

  • She will no longer sit on your face

1.4.1

  • Lowered emission saturation
  • Fixed mending elite orbs being invincible

1.4.0

  • Full Remodel

1.3.7

  • Fixed ragdoll

1.3.6

  • Fixed Weaver for multiplayer

1.3.5

  • Accidently left in debug logs

1.3.4

  • Reverted deltaTime crap

1.3.3

  • Smaller fixes

1.3.2

  • Fixed an animation

1.3.1

  • un(fixed)deltaTime

1.3.0

  • Playable in SOTS
  • Many known framerate bugs cause inconsistent vfx duration or skill durations so ignore it until Gearbox fixes their crap
  • Largest current bugs are the vfx tether disappearing quickly and enemies clipping into the ground w alt secondary

1.2.6

  • Fixed scissor animations

1.2.5

  • Fixed texturing

  • Fixed Special dealing 4x the damage it was supposed to (Slight compensation added to damage 400% -> 500%, base scaling 0.03 -> 0.04)

1.2.4

  • Enjoy!

1.2.3

  • Fixed attackspeed bug

1.2.2

  • Changed healing to be more similar to acrid regeneration
  • Removed oneshot protection from instatiable

1.2.1

  • Screwed up blink

1.2.0

  • No more fiend gauge, just barrier now
  • Dying in insatiable will pull you back instead
  • Lowered scissor pickup time but lowered its damage
  • Needles can only be gain during Insatiable or by picking up scissors. This means you can gain them while holding scissors
  • Secondary hits from scissors now stun
  • Self bleed damage slightly lowered
  • Lifesteal lowered

1.1.4

  • oops

1.1.3

  • Bens raincoat doesn't completely obliterate seamstress

1.1.2

  • Fixed Seamstresses Emissions
  • Fixed CDR Scaling not applying to scissor pickup (oops)

1.1.1

  • Barrier is ignored during bleed
  • Celebration as egg utils now works with searmtesesrsesss

1.1.0

  • Change Seamstress's bleed to count as any other bleed
  • Maybe fixed shift issue idk tbh
  • Accidently deleted old icon lmao

1.0.9

  • Networking

1.0.8

  • Needles are no longer a requirement for Manipulate but now increases its base damage dealt per slam
  • Clip no longer consumes needles but has higher cooldown and lower proc coefficient
  • Lowered Needle damage again
  • Fixed scissor swing on alt primary
  • Fixed Tokens
  • Icon is blue in lobby
  • I forgor

1.0.7

  • Added vertical movement to blink if grounded to make it feel like an omni direction wax quail (Off by Default)
  • Logbook update
  • All cdr that affects the special now reduces pickup time for weapons
  • Nerfed bleed damage from 300% (yes it was unintentionally 300% per bleed) over 3 seconds to 100% damage over 2 seconds
  • Nerfed needles from 125% damage to 75% but buffed its proc coefficient to 0.75

1.0.6

  • Ancient Scepter support: Your Symbiotic weapon has a 2 second pickup time
  • Fixed lysate stuff
  • Halved the effectiveness of shield counting towards missing hp
  • Weapons home after detaching

1.0.5

  • Quick hofix for all skins being blue

1.0.4

  • Lowered PP
  • Fixed first hopoo feather consuming needle
  • Added new vfx for blue skin
  • Hopefully fixed multiplayer drag issues

1.0.3

  • Reverted base damage per level just to make it more clear that its negligible
  • Lowered duration of i frame from 0.2 seconds to 0.1 second but buffed blink cooldown from 0.5 seconds to 0.4 seconds
  • Nerfed base damage scaling from 0.075 per 1 missing health to 0.05 per 1 missing health
  • Buffed flurry and trims damage scalings accordingly
  • Nerfed inital imp gauge amount on brutalize from ~25% inital to ~12.5% initial
  • Buffed parry to have the same standard immunity and initial gauge as brutalize
  • Buffed manipulate to move heavier things quicker

1.0.2

  • Gave her slight base damage scaling (10 base 0.4 per level) so being at full health doesnt feel AS terrible (it is still negligible)
  • Blink distance scales harder with movespeed
  • Fixed wax quail not being awesome
  • Fixed curse not counting towards base damage
  • Fixed Imp Gauge

1.0.1

  • Items dont kill Seamstress anymore lol
  • Reduced r pickup time by 1 second and gave it lysate interaction
  • Reverted armor back to 0 from -5
  • Activating Brutalize gives you 25% bar immediately and cannot be canceled for 1 second
  • Brutalize now has an 6 second cooldown
  • Accidently had lifesteal decreasing as you lost health
  • Nerfed attackspeed and movespeed gain from Insatiable
  • Animation smoothing

1.0.0

  • Full release
  • Animations
  • Heavy balance changes
  • Emote support

0.5.3

  • I would never keep things undocumented in the changelog for people to figure out what's being changed

0.5.2

  • ???

0.5.1

  • Read me

0.5.0

  • Model no animations
  • Icon is Raven cause im lazy

0.2.9

  • No model yet. I've been sick and working on smaller stuff
  • Nerfed dash to always be tied to cooldown (0.5 seconds)
  • Time it takes to pick up Scissors increased to 5 seconds
  • Scissors now form a pickup circle after 5 seconds
  • Scissors now pickup if youre in the circle when it activates (no more having to leave and enter it)
  • Networked the pickup circle (THE VANILLA IMPSPIKE ISNT NETWORKED?????)
  • Buffed lifesteal during insatiable
  • Logbook added

0.2.8

  • Fixed NRE's happening on other survivors
  • Fixed grabbing certain enemies

0.2.7

  • Fixed railgunner mines breaking

0.2.6

  • Networked!
  • Only thing I didn't network are the circles for scissors on connecting players cause I didn't care enough
  • Enjoy multiplayer! and report if anything breaks ty

0.2.5

  • bug fixes
  • rewording
  • new effects
  • unlock condition
  • new vfx
  • half networked
  • fixed blink randomly breaking
  • fixed damage being multiplied with scissors when thrown
  • removed herobrine

0.2.4

  • April Fools

0.2.3

  • Added all icons

0.2.2

  • Icons
  • Wording

0.2.1

  • Fixed hopoo feather interaction to not just spam needles and fly
  • Fixed crash during load? -report if it still happens
  • Renamed Imp Gauge to It Hungers
  • Renamed Primal Instincts to Imp Touched Heart

0.2.0

  • Full Rework
  • No Networking

0.1.10

  • Flurry is stronger but slower
  • NETWORKING FIXED AGAIN
  • Needles no longer auto fire. Git gud.

0.1.9

  • Ability slot locations changed to make more sense.
  • Added Glimpse of Purity.
  • Slower swing speed on both primaries
  • Probably other stuff?

0.1.7

  • Alt special added
  • Woven Fate has a 2 second grace period for recasting if you are on the ground

0.1.6

  • Tweaks

0.1.5

  • Massive fundemental kit changes
  • Butchered no longer grants attackspeed
  • Butchered no longer empowers abilites
  • Butchered now grants Cut on all abilities
  • Cut changed to -> Reduces your secondary's cooldown on hit. Apply a bleed based on enemies missing health
  • Stitch changed to -> Deal damage to tear open Stitches and apply cut
  • Trimming Slashes changed to -> Slash in front for damage. Every third hit applies Stitches and deals bonus damage
  • Unrelenting Flurry changed to -> Slash in front for damage. Heal for 10% of damage dealt
  • Removed Planar Shift
  • Woven Fate changed to -> Leap in a direction dealing damage. Recast in the air to dash dealing damage to enemies. Both casts apply Stitches
  • Removed Bloodsoaked Path
  • Added Planar Shift -> 50% HP. Blink in a direction dealing massive damage applying Sitches at the destination. Gain Butchered. While Butchered Planar Shift becomes Expunge
  • Threaded Volley stock is now your needle count
  • Threaded Volley cooldown lowered to 7.5 seconds
  • Threaded Volley does not fire all Needles. Hold down the button for the amount of Needles you would like to fire.
  • Needles do not apply Stitches anymore.
  • Still works in multiplayer
  • Bugs

0.1.4

  • Might be multiplayer compatible now
  • Reworked alt abilities a tad
  • Removed UI. This may be added back in final version
  • Bugs

0.1.3

  • Added alt abilites and stuff
  • Bugs
  • DO NOT PLAY MULTIPLAYER. IT'S PROBABLY IN THE WORST STATE EVER AS OF NOW.

0.1.2

  • Expunge visuals reworked
  • Expunge damage amount above crosshair
  • Mods that affect buff duration should not effect needle recharge speed
  • Butchered SFX is a bit more clear on when it ends

0.1.1

  • Bugfixes and text cleanup
  • Needles only home after the first hit
  • Expunge damage has a flat base of 100%
  • Expunge can potentially proc bands at higher healing values

0.1.0

  • Hopefully, the final base kit.
  • Regenerate Needles overtime. Gain additiojnalo Needles when Sttiches are torn by Cut or when enemies with Cuts die.
  • Stitch changed to Apply Stitches. Applying Stitches and tearing open Stitches reduce cooldowns by 0.25 seconds.
  • Cut changed to Tear open Stitches dealing damage based on enemies missing health and apply Cuts. Cuts deal a percentage of enemies missing health per second for 5 seconds
  • Changed all ability names to be more interesting
  • Trim changed to 2nd hit applies stitch. 3rd hit applies Cut. while Butchered all hits apply Stitch

0.0.9

  • missed crucial changes in text

0.0.8

  • Stitch changed to "Deal 100% damage. Apply Stitched which deals 0.5% (0.25% against bosses) of the enemies missing health over 4 seconds".
  • Cut changed to "Consume Stitch dealing 2% of the enemies missing health per Stitched. Lower cooldowns by 1 seconds per Stitched consumed".
    • Note: Enemies killed with stitched will give you the cooldown you should have gotten.
  • Added gain a needle on cut to passive.
  • Changed Trim butchered effect to gain Stitch on the first and second strike. Third strike additionally Cuts.
  • Weave loses speed on hit for sticking power.
  • Expunge has cut.
  • Sew text moved to Needle Keyword
  • Cooldowns hopefully adjusted enough???
  • Needle HUD no longer persists between character
  • idk probably some other stuff I forgot

0.0.7

  • Added Stitch. Stitch deals missing hp damage over time and lower cooldowns by 0.5 seconds on hit.
    • Changed Needle damage to Stitch damage.
    • Changed Trim final hit to Stitch damage.
  • Changed Cut to additionally give Needles on hit
  • Changed Trim butchered effect to gain Cut on the first and second strike
  • Changed Weave butchered effect to 20% life steal
  • Expunge works now...
  • Nerfed Needle damage to 50% and buffed healing to 50%
  • Added Needle count to crosshair as a new UI
  • idk probably some other stuff I forgot