Seamstress
Adds the Seamstress, a half-imp survivor that manages her health for damage. Multiplayer compatible. MODEL WIP
By tsuyoikenko
Last updated | a week ago |
Total downloads | 41411 |
Total rating | 12 |
Categories | Player Characters |
Dependency string | tsuyoikenko-Seamstress-0.2.9 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.2RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2README
Seamstress
- BETA
- Multiplayer Compatible
- Currently working on animations. Model not imported.
Model Previews
Overview
The Seamstress is a half-imp survivor who uses her health for damage. She doesn't gain base damage per level so stack health items to take advantage of her passive. Managing her needles, weapons, and health are all apart of her complex kit.
Skills
Passive: It Hungers
- Gain base damage for every 1 health missing. Fill your Hunger during Insatiable giving movespeed and an additional layer of health.
Passive: Imp Touched Heart
- The Seamstress Blinks instead of jumping. Needles can be fired to Blink in the air dealing damage.
Primary: Trim
- Agile. Slash in front for damage. Every third hit deals bonus damage.
Primary: Flurry
- Agile. Slash in front for damage.
Secondary: Clip
- Sentient. Consume all Needles. Snip for damage. Snip up to 5 additional times based on Needles consumed. Heal for some of damage dealt.
Secondary: Planar Manipulation
- Manipulate. Slamming enemies at high speeds deals damage in an area. Seperate cooldown on the same target.
Utility: Glimpse of Corruption
- Tear out your Heart and gain Insatiable. Dash forward dealing damage that knocks enemies into the air. Recasting or taking damage that exceeds It Hungers gauge removes Insatiable and returns you to your Heart.
Utility: Glimpse of Purity
- Parry. If successful, dash forward dealing damage after a delay. Gain Insatiable. During Insatiable, gain base damage. Missing the parry window refunds 50% of the cooldown.
Special: Skewer
- Fire your Sentient weapon dealing damage to enemies. Picking up your Sentient weapon deals damage in an area. Gain Attack Speed and Movement Speed for each weapon missing.
Keywords
Needles:
- Gain Needles by picking up your Sentient weapon or when landing Sentient attacks without your weapon.
Manipulate
- Deal bonus damage to an enemy based on their velocity and max health.
Cut
- Apply a bleed based on enemies missing health.
Insatiable
- Grant all skills additional lifesteal and Cut.
Sentient
- EFFECT VARIES ON SKILL. When your Sentient weapon is available increase the range of this attack. When your Sentient weapon is available hit for an additional strike. Gain Attack Speed and Movement Speed for each Sentient weapon missing.
Please play my mod. I need to find bugs. Contact me on Discord: https://discord.gg/3NaMEsvYeD
Credits
tsuyoikenko - Code and (eventually) the base model/animations.
hkryu - Icon and art https://www.instagram.com/hkryu_/ https://twitter.com/___hkryu
TheTimeSweeper - Incredible new Henry template and responsible for fixing like half my bugs.
rob - Creator of the glorious Henry template. Also, his code for other survivors helped me get started.
Gemo - Eclipse/Monsoon skin model (Raven) (Will be added much later).
Feilong - Seamstress skin designer (Raven) and permission to use the assets.
KoalaWalls, shitter, Tino, PartyManiac - Valuable feedback that helped cleanup the gameplay and model.