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Catacombs

Ancient Lemurian burial ground. It was a mistake to crashland here...

CHANGELOG

0.9.3
  • Added github link (forgot about it in 0.9.2).
  • Made all entrances larger to support bigger enemies\survivors.
    • This was specifically made to support Regigigas. You still can't fall through small holes in one of the tombs, but you can now actually get in and out of tombs. This makes some of the textures look warped but ehhh...
0.9.2
  • Optimization pass. Added proper occlusion and setup'd LODs for majority of objects.
  • Added music.
  • Fixed geometry holes in the room with coffins and lemurian statues.
  • Added additional box colliders to coffins, so you no longer get behind them and hide from enemies.
0.9.1
  • Fixed family events and normal spawns having flipped chances to occur (meaning you almost always had family events).
  • Fixed enemy credits not refilling after initial spawn. This also fixes Artifact of Dissonance.
0.9.0
  • Initial release