
SnowtimeStages
A mod which aims to add a pack of maps to the games standard loop
Last updated | an hour ago |
Total downloads | 16363 |
Total rating | 5 |
Categories | Mods Maps |
Dependency string | winterwonderland-SnowtimeStages-0.7.3 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.0.3


bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117
JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.1.2
RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.2.1

README
Snowtime Stages
A work in progress mod intending to add a pack of stages for the standard loop. Currently adds a full loop of artstyle-clashing maps from Halo: Combat Evolved, Halo 2, Halo 3, and Garry's Mod.
Main Features
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Each map has its own gimmick. It is up to you to figure them out.
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Note: Not all gimmicks are created equal, and may not be transparently noticeable in the heat of gameplay.
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Blood Gulch from Halo CE
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Death Island from Halo CE
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Ice Fields from Halo CE
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Gephyrophobia from Halo CE
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Sandtrap from Halo 3
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Halo from Halo CE (and its variant)
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Sidewinder from Halo CE
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New Mombasa (Bridge) from Halo 2
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gm_construct from Garry's Mod
To-do List
- More Maps
Credits
- Jace - Fogbound Lagoon; which I used as a basis for the mod, alongside LocationsofPrecipitation
- viliger - Steering me in the right direction with helpful tutorial(s) for custom music
Changelog is now featured in the Changelog category.