Risk of Rain 2
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wormsworms-Sunken_Tombs_Returns-1.2.0
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Sunken Tombs Returns

A 3D adaptation of Sunken Tombs from the original Risk of Rain! Although it was originally a stage 3 map, this version is a stage 4 map instead. It has a similar layout: tall-ish, mostly underwater with a small above-water layer at the top.

The visuals were specifically based on the map's appearance in Risk of Rain Returns, hence the name, but there's also a few details that aren't really in either version. Hopefully it still feels familiar despite that.

This is not the mod that changes Void Locus to a stage 5 map!! If you're looking for that one, you can find it here.

Monster Cage

Instead of a legendary chest, there's a cage hidden in a random spot in the map. Open it to fight a monster and get a free legendary item, which is dropped next to the cage after it's defeated.

Simulacrum

Sunken Tomb also comes with a Void replication, exclusive to SotV's Simulacrum gamemode. It has a few extra geysers and some vertical lifts (like the ones in Repurposed Crater) to help with getting around. It also has Mini Mushrums instead of Hermit Crabs.

Other Features

  • Uses Sunken Tombs' music from the original game! Specifically, the Returns remasters:
  • Category chests and triple shops are more common than on other stages (because the map is so blue that regular chests are sometimes easy to miss..,)
  • Config options
    • Sunken Tombs: Enabled (true/false)
    • Simulacrum Variant: Enabled, Enabled on Stage 1 (true/false)
    • Underwater music muffling (true/false - disabled by default)
    • Modded enemy toggles
  • Modded enemies can appear if their respective mod is enabled
    • EnemiesReturns: Sand Crab
      • Colossus does not appear in the stage by default but can be enabled via config settings
    • Clay Man

Bugs / Issues

Please let me know on GitHub and/or Discord (@worms / @ry6240) if you encounter any issues with the map. Also feel free to message me if you have suggestions or other feedback!

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