Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Sunken Tombs Returns
A 3D adaptation of Sunken Tombs from Risk of Rain 1, added to RoR2 as a Stage 4 map. Also includes a Simulacrum variant!
| Last updated | 13 hours ago |
| Total downloads | 643 |
| Total rating | 1 |
| Categories | Mods Maps |
| Dependency string | wormsworms-Sunken_Tombs_Returns-1.0.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.2.3RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.1.3RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.9Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1README
Sunken Tombs Returns
A 3D adaptation of Sunken Tombs from the original Risk of Rain! Although it was originally a stage 3 map, this version is a stage 4 map instead. It has a similar layout: tall-ish, mostly underwater with a small above-water layer at the top.
The visuals were specifically based on the map's appearance in Risk of Rain Returns, hence the name, but there's also a few details that aren't really in either version. Hopefully it still feels familiar despite that.
This is not the mod that changes Void Locus to a stage 5 map!! If you're looking for that one, you can find it here.

Monster Cage
Instead of a legendary chest, there's a cage hidden in a random spot in the map. Open it to fight a monster and get a free legendary item, which is dropped next to the cage after it's defeated.

Simulacrum
Sunken Tomb also comes with a Void replication, exclusive to SotV's Simulacrum gamemode. It has a few extra geysers and some vertical lifts (like the ones in Repurposed Crater) to help with getting around. It also has Mini Mushrums instead of Hermit Crabs.

Other Features
- Uses Sunken Tombs' music from the original game! Specifically, the Returns remasters:
- Category chests and triple shops are more common than on other stages (because the map is so blue that regular chests are sometimes easy to miss..,)
- Config options
- Sunken Tombs: Enabled (true/false)
- Simulacrum Variant: Enabled, Enabled on Stage 1 (true/false)
- Underwater music muffling (true/false - disabled by default)
- Modded enemy toggles
- Modded enemies can appear if their respective mod is enabled
- EnemiesReturns: Sand Crab, Colossus
- Clay Man
Bugs / Issues
Please let me know on GitHub and/or Discord (@worms / @ry6240) if you encounter any issues with the map. Also feel free to message me if you have suggestions or other feedback!
