Decompiled source of CommandChests v0.1.0

plugins\CommandChests.dll

Decompiled 14 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;
using UnityEngine.ResourceManagement.AsyncOperations;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CommandChests")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+ac1218504b01ead5c804ffca609e7e8f3c134dce")]
[assembly: AssemblyProduct("CommandChests")]
[assembly: AssemblyTitle("CommandChests")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CommandChests
{
	internal static class CommandChestsArtifact
	{
		internal const string NameToken = "COMMANDCHESTS_ARTIFACT_NAME";

		internal const string DescToken = "COMMANDCHESTS_ARTIFACT_DESC";

		internal static ArtifactDef Def { get; private set; }

		internal static bool Enabled
		{
			get
			{
				if ((Object)(object)Def != (Object)null && (Object)(object)RunArtifactManager.instance != (Object)null)
				{
					return RunArtifactManager.instance.IsArtifactEnabled(Def);
				}
				return false;
			}
		}

		public static void Init()
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			LanguageAPI.Add("COMMANDCHESTS_ARTIFACT_NAME", "Artifact of Choice");
			LanguageAPI.Add("COMMANDCHESTS_ARTIFACT_DESC", "Chests are replaced with multishop terminals, and each terminal rolls its tier independently.");
			Sprite val = Textures.SolidSprite(new Color(0.95f, 0.75f, 0.2f));
			Sprite smallIconDeselectedSprite = Textures.SolidSprite(new Color(0.3f, 0.3f, 0.32f));
			_ = val.texture;
			Def = ScriptableObject.CreateInstance<ArtifactDef>();
			Def.cachedName = "ArtifactOfChoice";
			Def.nameToken = "COMMANDCHESTS_ARTIFACT_NAME";
			Def.descriptionToken = "COMMANDCHESTS_ARTIFACT_DESC";
			Def.smallIconSelectedSprite = val;
			Def.smallIconDeselectedSprite = smallIconDeselectedSprite;
			if (!ContentAddition.AddArtifactDef(Def))
			{
				Plugin.Log.LogError((object)"Failed to add ArtifactDef via R2API.ContentAddition.");
				return;
			}
			ArtifactCodeAPI.AddCode(Def, (IEnumerable<int>)new List<int> { 3, 11, 3, 11, 5, 11, 7, 1, 7 });
		}
	}
	internal static class MultiShopCards
	{
		private const string SmallPath = "RoR2/Base/TripleShop/iscTripleShop.asset";

		private const string LargePath = "RoR2/Base/TripleShopLarge/iscTripleShopLarge.asset";

		private const string EquipmentPath = "RoR2/Base/TripleShopEquipment/iscTripleShopEquipment.asset";

		public static InteractableSpawnCard? Small { get; private set; }

		public static InteractableSpawnCard? Large { get; private set; }

		public static InteractableSpawnCard? Equipment { get; private set; }

		public static bool Ready
		{
			get
			{
				if ((Object)(object)Small != (Object)null && (Object)(object)Large != (Object)null)
				{
					return (Object)(object)Equipment != (Object)null;
				}
				return false;
			}
		}

		public static void StartLoad()
		{
			Load("RoR2/Base/TripleShop/iscTripleShop.asset", delegate(InteractableSpawnCard c)
			{
				Small = c;
			});
			Load("RoR2/Base/TripleShopLarge/iscTripleShopLarge.asset", delegate(InteractableSpawnCard c)
			{
				Large = c;
			});
			Load("RoR2/Base/TripleShopEquipment/iscTripleShopEquipment.asset", delegate(InteractableSpawnCard c)
			{
				Equipment = c;
			});
		}

		private static void Load(string path, Action<InteractableSpawnCard> assign)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			Action<InteractableSpawnCard> assign2 = assign;
			string path2 = path;
			AsyncOperationHandle<InteractableSpawnCard> val = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)path2);
			val.Completed += delegate(AsyncOperationHandle<InteractableSpawnCard> handle)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Invalid comparison between Unknown and I4
				if ((int)handle.Status == 1 && (Object)(object)handle.Result != (Object)null)
				{
					assign2(handle.Result);
				}
				else
				{
					Plugin.Log.LogError((object)("Failed to load multishop spawn card '" + path2 + "'."));
				}
			};
		}
	}
	internal static class MultiShopHook
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__ShopTerminalBehavior_Start;
		}

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__ShopTerminalBehavior_Start;
			if (obj == null)
			{
				hook_Start val = ShopTerminalBehavior_Start;
				<>O.<0>__ShopTerminalBehavior_Start = val;
				obj = (object)val;
			}
			ShopTerminalBehavior.Start += (hook_Start)obj;
		}

		private static void ShopTerminalBehavior_Start(orig_Start orig, ShopTerminalBehavior self)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (NetworkServer.active && CommandChestsArtifact.Enabled && !((Object)(object)self == (Object)null))
			{
				MultiShopController serverMultiShopController = self.serverMultiShopController;
				if (!((Object)(object)serverMultiShopController == (Object)null) && !serverMultiShopController.doEquipmentInstead)
				{
					ItemTier itemTier = RollPerTerminalTier(serverMultiShopController);
					self.itemTier = itemTier;
					self.GenerateNewPickupServer();
				}
			}
		}

		private static ItemTier RollPerTerminalTier(MultiShopController controller)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Invalid comparison between Unknown and I4
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			float value = Random.value;
			ItemTier itemTier = controller.itemTier;
			if ((int)itemTier != 0)
			{
				if ((int)itemTier == 1)
				{
					return (ItemTier)((!(value < 0.2f)) ? ((value < 0.9f) ? 1 : 2) : 0);
				}
				return controller.itemTier;
			}
			return (ItemTier)((!(value < 0.8f)) ? ((value < 0.98f) ? 1 : 2) : 0);
		}
	}
	[BepInPlugin("com.zhait.commandchests", "CommandChests", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "com.zhait.commandchests";

		public const string PluginName = "CommandChests";

		public const string PluginVersion = "0.1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			MultiShopCards.StartLoad();
			CommandChestsArtifact.Init();
			SceneDirectorHook.Init();
			MultiShopHook.Init();
			Log.LogInfo((object)"CommandChests 0.1.0 loaded.");
		}
	}
	internal static class SceneDirectorHook
	{
		public static void Init()
		{
			SceneDirector.onGenerateInteractableCardSelection += OnGenerate;
		}

		private static void OnGenerate(SceneDirector _, DirectorCardCategorySelection dccs)
		{
			if (!NetworkServer.active || !CommandChestsArtifact.Enabled)
			{
				return;
			}
			if (!MultiShopCards.Ready)
			{
				Plugin.Log.LogWarning((object)"Multishop spawn cards not loaded yet; leaving scene director untouched.");
				return;
			}
			for (int i = 0; i < dccs.categories.Length; i++)
			{
				ref Category reference = ref dccs.categories[i];
				for (int j = 0; j < reference.cards.Length; j++)
				{
					DirectorCard val = reference.cards[j];
					if (val != null && !((Object)(object)val.spawnCard == (Object)null))
					{
						InteractableSpawnCard val2 = ReplacementFor(((Object)val.spawnCard).name);
						if ((Object)(object)val2 != (Object)null)
						{
							val.spawnCard = (SpawnCard)(object)val2;
						}
					}
				}
			}
		}

		private static InteractableSpawnCard? ReplacementFor(string spawnCardName)
		{
			if (spawnCardName != null)
			{
				int length = spawnCardName.Length;
				if (length <= 12)
				{
					if (length != 9)
					{
						if (length == 12 && spawnCardName == "iscGoldChest")
						{
							goto IL_0104;
						}
					}
					else
					{
						char c = spawnCardName[8];
						if (c != '1')
						{
							if (c == '2' && spawnCardName == "iscChest2")
							{
								goto IL_0104;
							}
						}
						else if (spawnCardName == "iscChest1")
						{
							goto IL_00fc;
						}
					}
				}
				else if (length != 18)
				{
					if (length != 22)
					{
						if (length == 23)
						{
							char c = spawnCardName[16];
							if (c != 'H')
							{
								if (c == 'U' && spawnCardName == "iscCategoryChestUtility")
								{
									goto IL_0104;
								}
							}
							else if (spawnCardName == "iscCategoryChestHealing")
							{
								goto IL_0104;
							}
						}
					}
					else if (spawnCardName == "iscCategoryChestDamage")
					{
						goto IL_0104;
					}
				}
				else
				{
					char c = spawnCardName[3];
					if (c != 'C')
					{
						if (c == 'E' && spawnCardName == "iscEquipmentBarrel")
						{
							return MultiShopCards.Equipment;
						}
					}
					else if (spawnCardName == "iscChest1Stealthed")
					{
						goto IL_00fc;
					}
				}
			}
			return null;
			IL_00fc:
			return MultiShopCards.Small;
			IL_0104:
			return MultiShopCards.Large;
		}
	}
	internal static class Textures
	{
		public static Sprite SolidSprite(Color color, int size = 128)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			Texture2D val = new Texture2D(size, size, (TextureFormat)4, false)
			{
				wrapMode = (TextureWrapMode)1,
				filterMode = (FilterMode)1
			};
			Color[] array = (Color[])(object)new Color[size * size];
			for (int i = 0; i < array.Length; i++)
			{
				array[i] = color;
			}
			val.SetPixels(array);
			val.Apply(false);
			return Sprite.Create(val, new Rect(0f, 0f, (float)size, (float)size), new Vector2(0.5f, 0.5f));
		}
	}
}