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zombieseatflesh7-Artifact_of_Potential-1.1.2 icon

Artifact of Potential

Turns most drops into void potentials. DLC not required.

Date uploaded 3 years ago
Version 1.1.2
Download link zombieseatflesh7-Artifact_of_Potential-1.1.2.zip
Downloads 3199
Dependency string zombieseatflesh7-Artifact_of_Potential-1.1.2

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

Description

This mod adds a new artifact called the Artifact of Potential. This mod turns most dropped items into Void Potentials allowing the player a choice of one of three items (configurable). This allows for players to have control over their build, without providing the option overload of the Artifact of Command. This mod offers a few major features over CommandPotential.

Details

  • Void Potentials respects item pools, such as healing/damage/utility chests.
  • All items offered will be the same tier, leading to a more balanced rarity distribution (configurable).
  • Printers, scrappers, cauldrons, multi-shops, and the bazaar are all exempt from this effect, removing item reroll exploits.
  • Number of options offered by each potential can be configured. Different rarities can have their offering numbers altered independently.

Compatibility

  • Overridden by the Artifact of Command
  • All other mods that drop items are not affected. Ex: Yeet, Bosses Drop Items, etc...
  • Incompatible with "That Was Mine" by WDH.

Future Plans

  • More config options
  • support for multi-shops and doppelganger drops
  • support for Bosses Drop Items by Moffein
  • A better artifact icon

Contact

  • Feel free to DM me if you experience any problems with the mod.
  • Discord: Zombieseatflesh7#3461

Changelog

1.1.2

  • Previous bug from 1.1.1 is has re-appeared. A fix does not appear possible.
  • Added compatibility with my new mod, Oops All Void.

1.1.1

  • Fixed an issue when using "That Was Mine" by WDH with Sacrifice enabled, that would sometimes break printers, scrappers, and multishops for the rest of the run.

1.1.0

  • Added Configuration for the amount of choices per tier
  • Added Any Tier Mode

1.0.0

  • Release

CHANGELOG

1.3.3

  • Fixed error with cleansing pools and solus coffers

1.3.2

  • Update for Alloyed Collective DLC

1.3.1

  • Rewrote most hooks to use IL. It should hopefully be more stable?

1.3.0

  • Actually updated for Seekers of the Storm
    • This update was entirely made by Valkarin
  • Fixed void potentials not rendering,
  • Added support for sale star, sonorous whispers, and Artifact of Vengance doppelgangers

1.2.3

  • Update for Seekers of the Storm
  • The void potential doesn't render properly anymore. May have more bugs.

1.2.2

  • Fixed for the Devotion Update
  • Fixed awful hook code
  • Changed the silly mod icon

1.2.1

  • Fixed a bug that prevented the artifact from unloading.

1.2.0

  • New artifact and mod icon
  • Added support for multi-shops.
  • Added support for printers, cauldrons, and shops. However, this feature isn't finished.
  • Added configuration for which item sources can drop void potentials.

1.1.2

  • Previous bug from 1.1.1 is has re-appeared. A fix does not appear possible.
  • Added compatibility with my new mod, Oops All Void.

1.1.1

  • Fixed an issue when using "That Was Mine" by WDH with Sacrifice enabled, that would sometimes break printers, scrappers, and multishops for the rest of the run.

1.1.0

  • Added Configuration for the amount of choices per tier
  • Added Any Tier Mode

1.0.0

  • Release