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zombieseatflesh7-Artifact_of_Potential-1.3.0 icon

Artifact of Potential

Turns most drops into void potentials. Highly configurable. SOTV DLC not required.

Date uploaded 2 weeks ago
Version 1.3.0
Download link zombieseatflesh7-Artifact_of_Potential-1.3.0.zip
Downloads 2320
Dependency string zombieseatflesh7-Artifact_of_Potential-1.3.0

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

Description

This mod adds a new artifact called the Artifact of Potential. It turns most dropped items into Void Potentials allowing the player a choice of one of three items. This allows for players to have control over their build, without providing the option overload of the Artifact of Command. This mod is highly configurable, and designed to be balanced.

Details

  • Void Potentials respects item pools, such as healing/damage/utility chests.
  • All items offered will be the same tier by default, leading to a more balanced rarity distribution.
  • Printers, scrappers, and item drop mods are exempt from this effect by default, removing item reroll exploits.

Configuration

  • A default config has been built based on what I think is a balanced experience, however, you can change them to your liking. Be sure to check out the configs.
  • Number of options offered by each tier can be configured independently.
  • Configurability for which item sources can be void potentials, such as: chests, shrines, multi-shops, bosses, printers, cauldrons, and the bazaar.
  • An alternate mode where items offered can be different tiers, If you want to have some fun.

Compatibility

  • Supports item drops from chests, multishops, shrines of chance, shops, bosses, sonorous whispers, sale star, Artifact of Sacrifice and Vengeance doppelgangers.
  • All other mods that drop items are not affected. Ex: Yeet, Bosses Drop Items, etc...
  • Overridden by the Artifact of Command. Untested with delusion, would not recommend.
  • Incompatible with "That Was Mine" by WDH.

Future Plans

  • A rework for the shops and printers.
  • support for Bosses Drop Items by Moffein

Contact

  • Issues can be posted on my github
  • Discord: @zombieseatflesh7
  • Art by SearchGoopsy

Changelog

1.3.0

  • Actually updated for Seekers of the Storm
    • This update was entirely made by Valkarin
  • Fixed void potentials not rendering,
  • Added support for sale star, sonorous whispers, and Artifact of Vengance doppelgangers

1.2.3

  • Update for Seekers of the Storm
  • The void potential doesn't render properly anymore. May have more bugs.

1.2.2

  • Fixed for the Devotion Update
  • Fixed awful hook code
  • Changed the silly mod icon

1.2.1

  • Fixed a bug that prevented the artifact from unloading.

1.2.0

  • New artifact and mod icon
  • Added support for multi-shops.
  • Added support for printers, cauldrons, and shops. However, this feature isn't finished.
  • Added configuration for which item sources can drop void potentials.

1.1.2

  • Previous bug from 1.1.1 is has re-appeared. A fix does not appear possible.
  • Added compatibility with my new mod, Oops All Void.

1.1.1

  • Fixed an issue when using "That Was Mine" by WDH with Sacrifice enabled, that would sometimes break printers, scrappers, and multishops for the rest of the run.

1.1.0

  • Added Configuration for the amount of choices per tier
  • Added Any Tier Mode

1.0.0

  • Release