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zombieseatflesh7-DynamicBarrierDecay-2.0.2 icon

DynamicBarrierDecay

Makes barrier decay exponentialy instead of linearly. Configurable.

Date uploaded a month ago
Version 2.0.2
Download link zombieseatflesh7-DynamicBarrierDecay-2.0.2.zip
Downloads 4713
Dependency string zombieseatflesh7-DynamicBarrierDecay-2.0.2

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

Description

This mod changes how barrier works so that it decays exponentially; it decays faster with more barrier. Max health no longer has any affect on barrier decay rate. Includes configuration for for the barrier decay rate, and an option to remove the barrier cap.

The goal of this mod is to make barrier less of an "all or nothing" type of thing, as well as making it scale better with max health. For example, In vanilla, if you have aegis + bungus on a turret, picking up a couple of shield gens will increase your barrier decay and can mean the difference between max barrier and zero barrier.

Math

Vanilla

Barrier decays at a rate equal to 3.33% of your combined max health and shields per second.

The formula for barrier decay per second is (maxHealth + maxShields) / 30

Dynamic

Barrier decays exponentially with a half-life of 7.5 seconds, or at a rate of approximately 9.24% of your current barrier per second, with a minimum rate of 3 per second. These values are configurable.

The formula for barrier decay per second is max(minimumDecayRate, (barrier * ln(2) / halfLife) )

Graph

The following graphs show how barrier will decay over time with default settings, assuming you have max barrier at 240.

  • Orange - Vanilla
  • Cyan - Dynamic

new

Contact

  • Issues can be posted on my github
  • Discord: @zombieseatflesh7
  • Art by SearchGoopsy

Changelog

2.0.2

  • Updated for SOTS DLC

2.0.0

  • Changed the formula and made barrier decay significantly faster
  • Added configuration for barrier half-life and minimum decay speed
  • Added a config to remove the barrier cap
  • New mod icon

1.0.0

  • Release