All mods
Changes the name of Bustling Fungus to Bungus. That's it. That's the whole mod.
Last updated: a week ago
Adds a system for developers to load custom objects onto characters in game and in lobby. Model additions can require selected skins, skills, skins and skills or custom condition.
Last updated: 2 weeks ago
Adds a new Artifact, inspired by BTD6 Deflation mode.
Last updated: 2 weeks ago
OOOMG W 💯 E BEAT FALSE SON! 💯 2 STACK OMG WE ARE SEEKING SO HARD RIGHT NOW 💯 OMG I SPAWN KILLED MITHRIX 🤡 💯 OMG OMG WE ARE SO GOOD 💯 congrats bro :D go post that in the UES discord i bet everybody will praise you for copying others strats
Last updated: 2 weeks ago
A difficulty aimed at bringing Eclipse level challenges while maintaining somewhat vanilla gameplay.
Last updated: 2 weeks ago
Sanji Chef Skin Mod
Last updated: 2 weeks ago
Punishing Gray raven OST for RoR2. Uses MrCounterMax's More OST Mod with songs from Punishing Gray Raven by Kuro Games.
Last updated: 2 weeks ago
Tweaks Void Fiend to be more fun and balanced.
Last updated: 2 weeks ago
Adds customizable chances to spawn Shrines of Order.
Last updated: 2 weeks ago
Chandlo from Bugsnax Loader
Last updated: 2 weeks ago
Provides easy configuration for base and scaling values of soulbound catalyst.
Last updated: 2 weeks ago
Automatically spawns items in VTS whenever they are picked up in-game. Check Thunderstore page for full details and setup
Last updated: 2 weeks ago
Snorp Dawg from Bugsnax Engineer
Last updated: 2 weeks ago
Nerfs the damage bonus from lunar ruin, makes each stack give less of a damage increase, and sets a maximum value for it. All configurable!
Last updated: 2 weeks ago
In-game inspector, editor and interactive console for applications made with Unity3D game engine.
Last updated: 2 weeks ago
Makes empyrean elites in the Starstorm 2 BETA not drop shard(s) on death.
Last updated: 2 weeks ago
Fixes Seeker's Palm Blast damage not scaling past base damage and not being able to crit.
Last updated: 2 weeks ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 3 weeks ago
Reduces/removes the cost of most Lunar Coin interactables, making things affordable for broke players like me.
Last updated: 3 weeks ago
BEGONE
Last updated: 3 weeks ago
Fixes items dropping out of bounds by respawning them on the nearest ground node. Updated for SOTS
Last updated: 3 weeks ago