Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Music from OneShot, OneTale, and a few other games to patch holes left in the OST from the previous two games
Last updated: an hour ago
Automatically revives previously owned drones that were destroyed when leaving the stage.
Last updated: 13 hours ago
Configurable highlights for Risk of Rain 2 destructibles, including Siren's Call eggs, category toggles, color, brightness, and Risk of Options support.
Last updated: a day ago
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: a day ago
Makes some of Faraday Spur's stats configurable, assigns new defaults, and fixes the charging rate being slightly dependent on framerate.
Last updated: 6 days ago
Host-only IMGUI admin panel (money, health, run, teleport, inventory, misc). Ctrl+Shift+D toggles the panel; F2 toggles yellow highlights on interactables. Requires BepInEx 5 and HookGenPatcher.
Last updated: a week ago
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: a week ago
Adds Artifact of Skill: everything dies in one hit, but fall damage is disabled.
Last updated: a week ago
A mod that replaces all music in Risk Of Rain 2 with songs from the official and unofficial Nullscape soundtrack.
Last updated: a week ago
Rebalances and reworks a wide variety of items, both modded and vanilla! Fully Configurable!
Last updated: 6 hours ago
Even Better Exponential Items is a complete overhaul of exponential item scaling for Risk of Rain 2 with per-item formulas, blacklist support, category modifiers, softcaps, diminishing returns, and multiplayer-safe scaling systems.
Mods
Tools
Tweaks
Items
Artifacts
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 4 days ago
Multiplies all item gains and removals. (It's like gudako x10 except it should work all the time)
Last updated: 2 weeks ago
Items stack exponentially with configurable tier filters, artifact gating, lunar/void/boss/temp item toggles, and direct GiveItemTemp support. 1 -> 2 -> 4 -> 8 -> chaos.
Last updated: a week ago
Duplicates items on pickup. Configure multiplier, item types, machines, and lock behaviour.
Last updated: 2 weeks ago
Mod that adds routing system to the game inspired by Slay The Spire and FTL, aiming to add more replayability and decision-making by allowing you to choose your run's route.
Last updated: 2 weeks ago
Changes the Alloy Hunter's name to Alloy Huntress because I'm tired of people misgendering her.
Last updated: 2 weeks ago
Fork of ForceItemsEqualShare with fixes for AC and new temp speed method
Last updated: 3 weeks ago
Makes QoLChests correctly highlight the custom chests, barrels, and printers added by Quality.
Last updated: 3 weeks ago
Grants a 5% (configurable) bonus to health, shield, move speed, damage, attack speed, crit, regen, and armor for each non-scrap legendary item stack. More effects coming in future updates.
Last updated: 3 weeks ago
Adds Secondary Skill (Power Tazer) new effects for Captain, including canceling fall damage(default), extra jumps (optional), and an optional speed boost(optional).
Last updated: 2 weeks ago
Be not afraid of change.
Last updated: a month ago
WIP Adds bigger and better bungus
Last updated: a month ago
The Operator survivor gains unique stat bonuses for every active drone under his command. Buffs are lost if drones are destroyed.
Last updated: a month ago