All mods
Tweaks the post processing on Verdant Falls by removing the blur and reducing fog intensity.
Last updated: 4 days ago
A convenient API for adding BepInEx ConfigEntry's to a option menu
Last updated: 5 days ago
Adds item drafting when picking up items.
Last updated: 5 days ago
Fixes items dropping out of bounds by respawning them on the nearest ground node.
Last updated: 6 days ago
Adds a green beam of light to unactivated teleporters, making it easier to find them.
Last updated: 6 days ago
Reduces/removes the cost of most Lunar Coin interactables, making things affordable for broke players like me.
Last updated: 6 days ago
A universal solution for buttons on the main menu.
Last updated: a week ago
Add Freaky to void item names
Last updated: a week ago
Rebalances/Buffs some items.
Last updated: a week ago
API for adding emotes to survivors
Last updated: a week ago
Last updated: a week ago
Fixes vanilla damage over time particles being too large sometimes. Now with modded character support.
Last updated: a week ago
Adds an artifact that makes enemies split like Gups. Configurable.
Last updated: a week ago
The Magrider is an alien-derived hover tank that, despite its bulk, relies on mobility to stay alive. Fully playable, balanced, and networked survivor.
Last updated: a week ago
Ancient Lemurian burial ground. It was a mistake to crashland here...
Last updated: a week ago
Adds Rifter, a positional-based survivor. Reworked Specials. Needs model, animations, vfx polish, sfx.
Last updated: a week ago
Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars).
Multiplayer Compatible, untested.
Last updated: 2 weeks ago
Adds the Ravager, a mobile melee bruiser focused on healing through overwhelming violence. Translation update
Last updated: 2 weeks ago
Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable
Last updated: 2 weeks ago