KeepWorking
KeepWorking lets workers finish their current task even while their workplace (e.g, Woodcutter's camp, Crude Workstation) is being moved, preventing wasted progress.
By DGH
| Last updated | 2 days ago |
| Total downloads | 14 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | DGH-KeepWorking-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
KeepWorking lets workers finish their current task even while their workplace (e.g, Woodcutter's camp, Crude Workstation) is being moved, preventing wasted progress. Instead of instantly canceling tasks when a building is moved, workers complete their task, return goods, reach their idle state, and only then walk to the building’s new position. All other task cancellations—coming from building destruction, deactivation, resource disappearance, or worker reassignment—still behave like vanilla.