Enemy Randomizer
Randomizes enemy spawns and properties throughout Adventure Mode stages based on a seed value.
Features
How To Use
- Configure the mod before starting the game
- Enter your seed: Numbers (1-999+) or text ("Hello", "THE BOM", etc.)
- Set seed to 0 to disable all randomization and restore original gameplay
- Toggle individual randomization features on/off in the config menu
Randomization Features
- Enemy Types - Replaces enemies with different types (Troopers, Snowmen, Penguins, UFOs, Jellyfish, unused enemies, and more)
- Enemy Scale - Sizes range from 50% to 350% of original
- Enemy Speed - Movement speed varies from 0% to 1000%
- Enemy Health - Randomizes HP from 1 to 15 HP
- Item Drops - Randomizes what items enemies drop when defeated
- Various - Randomizes enemy patterns (e.g. flying, homing, spawn minions, etc.) and collision properties (e.g. bouncing, flattening, etc.)
All randomization is deterministic - the same seed always produces the same results.
Installation
- Install Bomberman 64: Recompiled
- Install this mod using a mod manager or manually place the .nrm file in your mods folder
- Enable the mod in the game's mod menu
- Configure your settings and seed in the mod configuration menu
Requirements
- Bomberman 64: Recompiled version 0.8.6 or higher
Credits
Created by Litronom