HAHOOS-AvatarInfection icon

AvatarInfection

An infection is spreading, turning people into a selected avatar...

CHANGELOG

v2.0.0

This release introduces completely revamped code, improving maintainability and not only that! Many of the previous issues were fixed.

Full list of changes:

  • A complete revamp of the code.
  • Renamed UnInfected to Survivors
  • Added a new team Infected Children. (used when infected by someone chosen at the beginning)
    • Infected Children team has its own configurable stats and avatar (all optional, you dont have to use the avatar). You can set it to be completely synced to the Infected if you want
  • Added Thunderstore™ integration (tells you when there's a new version available)
  • Added the following new settings:
    • Don't Repeat Infected (tries to make it so that people that were infected at the start wont be again)
    • Use Death Match Spawns (self explanatory, uses the spawns used in gamemodes like Team Deathmatch)
    • Friendly Fire (whether people in the same team can attack each other)
    • Show Countdown To All (shows the countdown to all players including Survivors)
    • Select Mode - this adds several new ways of selecting the avatar
      • CONFIG - The avatar is selected based on what the host set
      • FIRST_INFECTED - The avatar is selected based on what avatar the first infected person has
      • RANDOM - The avatar is selected randomly, from the avatars that the host currently has installed
  • Added a Height override for each team.
  • Added an option to save and load settings.
  • Added a fail guard in case a selected avatar is not downloadable.
  • Added support for LabPresence
  • Fixed the vision not being restored when Gamemode is ended
  • Fixed the avatar not being reverted when changing levels.
  • Fixed body log not enabling back sometimes.
  • Fixed Strength Upper stat causing issues on big avatars (thanks Whaley for helping me with resolving this issue!)
  • Fixed SDK-based stat overrides causing the gamemode's stat overrides to not apply
  • Fixed mod not working on some versions of MelonLoader (under v0.7.0).
  • Fixed mod not working on Quest/Standalone.
  • And probably much, much more! (didn't really think about writing down all the changes)

Thanks!

Big thanks to Tλ²rek, Whaley & other countless people for helping me test the Gamemode in the recent time (since December 2025).

As well as Breadskate, MrRandom & other countless people for helping me test AvatarInfection (before the release of v1.0.0 to around before September 2025).

Without your help, making sure the Gamemode is actually stable & working wouldn't be possible!

v1.0.0

Initial Release