All mods
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 2 years ago
A simple and easy to use mod manager for many games using Thunderstore
Last updated: 2 weeks ago
No longer maintained. Available on PDX Mods.
Last updated: 9 months ago
Advanced traffic lights for Cities: Skylines II
Last updated: 9 months ago
Provides icons for use by other mods for Cities: Skylines 2
Last updated: 11 months ago
A mod that enables multiple upgrade options for your roads.
Last updated: a year ago
No longer maintained. Please find the mod on PDX Mods.
Last updated: 9 months ago
Tweaks cims' lifecycle for more balanced population and education needs.
Last updated: 9 months ago
Automatically install maps.
Last updated: 10 months ago
Service vehicles will be improved with a more natural mechanism.
Last updated: 10 months ago
Increases student capacity of certain education buildings
Last updated: a year ago
Overhaul on the game's land value, rent & building upgrade mechanisms.
Last updated: 10 months ago
Adds new UI screens with some extra information.
Last updated: 9 months ago
No longer maintained. Please use PDX Mods version.
Last updated: 9 months ago
Set your demand to infinite for a better sandbox experience
Last updated: a year ago
No longer maintained. Please find mod on PDX Mods.
Last updated: 9 months ago
Unlocks all 529 tiles for Cities Skylines II maps
Last updated: a year ago
Improves pedestrian pathfinding so they will be less likely to cross at 'unsafe' areas (IE, areas where a crosswalk was removed, requiring them to cross to the opposite side first, or maybe use a nearby bridge) (Compatible with version 1.0.14f1)
Last updated: a year ago
Place trees and bushes in lines. Visualise lines, place circles, curves and straights.
Last updated: a year ago
Kexford is a completely new map, designed from the base of Windfjord over several hours over several days. I really hope you will like it!
Last updated: a year ago
Automatically demolishes abandoned buildings
Last updated: a year ago
Build a self-sufficient city in terms of resources production and consumption.
Last updated: 9 months ago
This mod anticipates performance improvements in a realistic and efficient PathFind, add Rush Hour system, and enables Random Dummy Traffic and citizens to adjust their Transportation Preferences.
Last updated: 11 months ago