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301-317 of 317 results
Fixes players failing to join (no player data, no voice) because dropped items took the network IDs of house objects.
Unofficial fix of Spookdivers for the current (Unity 6) Content Warning: no more NullReference spam on the surface and in the menu.
NuGet WebSocketSharp-netstandard package re-bundled for convenient consumption and dependency management.
Automatically converts videos saved to the desktop (.webm) into .mp4 (H.264 + AAC) with ffmpeg in the background. Requires ffmpeg. Client-side only.
Fixes "Content Event Size Mismatch ... PropContentEvent" when a modded artifact (Snail Egg) is filmed: gives modded artifacts their own content id. Everyone in the lobby needs it.
Unofficial fix of InputAPI for the current (Unity 6) Content Warning: modded keybinds (e.g. Push) work again.
Archive local recordings by match and incursion. Browse players and clips at a console beside the TV, prepare replay discs, and control playback with configurable shortcuts.
Fewer monsters underground (default x0.6 of the daily monster budget) and a list of monsters that never spawn (Mouthe by default).
Unofficial fix of Kill_Button for the current (Unity 6) Content Warning: no longer breaks WASD and other keys.
Hides the hundreds of harmless "Could not find material" errors DB's Content API writes to the log, so real errors are easy to find.
A practical shot, motion, continuity, and audio planning checklist for Content Warning video concepts.
Unofficial fix of CWOffline for the current (Unity 6) Content Warning: hosting without internet works again.