You are viewing a potentially older version of this package.
View all versions.
![AllToasters-ContentSpectateEnemies-1.1.1 icon](https://gcdn.thunderstore.io/live/repository/icons/AllToasters-ContentSpectateEnemies-1.1.1.png.128x128_q95.png)
ContentSpectateEnemies
Allows you to spectate enemies when dead.
Date uploaded | 3 months ago |
Version | 1.1.1 |
Download link | AllToasters-ContentSpectateEnemies-1.1.1.zip |
Downloads | 18669 |
Dependency string | AllToasters-ContentSpectateEnemies-1.1.1 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Spectate Enemies v1.1.1
by alltoasters
https://github.com/EBro912/ContentSpectateEnemies
The Lethal Company mod you may know and love, now ported to Content Warning!
Installation
Requires the latest version of BepInEx 5. After installing, drag ContentSpectateEnemies.dll
into the BepInEx/plugins
folder in the game's root directory.
Usage
When dead, pressing your E key will swap between spectating players and spectating enemies. When spectating either side, you can press A and D to move to the next player or enemy as normal. The mod will also remember your last spectated enemy.
Pressing the F key will toggle a light you can use to see better in the dark when spectating.
Planned Features
- Zooming
Spectator Flashlight/Fullbright- Keybinds
- Improved GUI
- Enemy Toggle System
CHANGELOG
Changelog
v1.2.0
- Updated the mod to work in both vanilla and modded lobbies
v1.1.1
- Fixed a condition check that prevented the mod from working correctly
v1.1
- Increased the size of the "Spectating:" text
- Added "Spectating:" text for players
- Added a control tooltip on the right side of the screen
- Added a toggleable spectator light, activated by using the F key
v1.0
- Initial "proof of concept" release