using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CurvedUI;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PushToMute.Patches;
using ToggleMute;
using ToggleMute.Utilities;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using Zorro.Core;
using Zorro.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("Computery.ToggleMute")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-dev.2+688eea2ce0db3a782e01d1efec47f08500d2446d")]
[assembly: AssemblyProduct("ToggleMute")]
[assembly: AssemblyTitle("Computery.ToggleMute")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PushToMute.Patches
{
[HarmonyPatch(typeof(GameAPI))]
internal static class GameAPIPatches
{
internal static string MUTE_UI_ASSET_BUNDLE_PATH = "MuteUI";
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void AwakePatch(ref GameAPI __instance)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).buildIndex != 0)
{
if ((Object)(object)global::ToggleMute.ToggleMute.MuteUIAssetBundle == (Object)null)
{
global::ToggleMute.ToggleMute.DebugLogger.LogError((object)"Asset bundle is null");
}
else
{
Object.Instantiate<GameObject>(global::ToggleMute.ToggleMute.MuteUIAssetBundle.LoadAsset<GameObject>(MUTE_UI_ASSET_BUNDLE_PATH), ((Component)__instance).transform);
}
}
}
}
[HarmonyPatch(typeof(VoiceChatModeSetting))]
internal static class VoiceChatModeSettingPatches
{
internal static int PushToMuteIndex;
internal static int ToggleMuteIndex;
internal static bool canTalk = true;
internal static bool showMutedImage = false;
private static bool wasPressingButton = false;
[HarmonyPostfix]
[HarmonyPatch("GetChoices")]
private static void GetChoicesPatch(ref List<string> __result)
{
__result.Add("Push to Mute");
PushToMuteIndex = __result.Count - 1;
__result.Add("Toggle Mute");
ToggleMuteIndex = __result.Count - 1;
}
[HarmonyPostfix]
[HarmonyPatch("CanTalk")]
private static void CanTalkPatch(ref bool __result, ref VoiceChatModeSetting __instance)
{
bool key = GlobalInputHandler.PushToTalkKey.GetKey();
if (((IntSetting)__instance).Value == PushToMuteIndex)
{
__result = !key;
}
else if (((IntSetting)__instance).Value == ToggleMuteIndex)
{
canTalk = ((!wasPressingButton && key) ? (!canTalk) : canTalk);
__result = canTalk;
}
wasPressingButton = key;
showMutedImage = !__result;
}
}
}
namespace ToggleMute
{
public class MuteImageHandler : MonoBehaviour
{
public Image image;
public Sprite mutedSprite;
public Sprite unmutedSprite;
public void LateUpdate()
{
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
image.sprite = (VoiceChatModeSettingPatches.showMutedImage ? mutedSprite : unmutedSprite);
float microphoneValue = Player.localPlayer.data.microphoneValue;
microphoneValue *= 0.5f;
microphoneValue = CurvedUIExtensionMethods.Clamp(microphoneValue, 0.1f, 1f);
((Graphic)image).color = new Color(((Graphic)image).color.r, ((Graphic)image).color.g, ((Graphic)image).color.b, microphoneValue);
}
}
public class UIAspectRatioUpdater : MonoBehaviour
{
private (int, int) m_currentResolution;
public AspectRatioUISetter[] AspectRatioUISetters;
private void LateUpdate()
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
(int, int) tuple = (Screen.width, Screen.height);
(int, int) currentResolution = m_currentResolution;
(int, int) tuple2 = tuple;
if (currentResolution.Item1 != tuple2.Item1 || currentResolution.Item2 != tuple2.Item2)
{
AspectRatio aspectRatio = AspectRatioUtility.GetAspectRatio((float)Screen.width / (float)Screen.height);
LoadAspectRatio(aspectRatio);
m_currentResolution = tuple;
}
}
public void LoadAspectRatio(AspectRatio aspectRatio)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Invalid comparison between Unknown and I4
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
if ((int)aspectRatio == 3)
{
aspectRatio = (AspectRatio)1;
}
AspectRatioUISetter[] aspectRatioUISetters = AspectRatioUISetters;
foreach (AspectRatioUISetter val in aspectRatioUISetters)
{
val.LoadAspectPosition(aspectRatio);
}
}
}
[ContentWarningPlugin("Computery.ToggleMute", "1.0.0", true)]
[BepInPlugin("Computery.ToggleMute", "ToggleMute", "1.0.0")]
public class ToggleMute : BaseUnityPlugin
{
internal static string MUTE_UI_ASSET_BUNDLE_PATH = "ToggleMute.Resources.MuteUI.AssetBundle";
internal static AssetBundle MuteUIAssetBundle = null;
internal static Assembly ToggleMuteAssembly => Assembly.GetExecutingAssembly();
internal static ManualLogSource DebugLogger { get; private set; } = null;
internal static Harmony Harmony { get; set; } = null;
private void Awake()
{
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
DebugLogger = ((BaseUnityPlugin)this).Logger;
DebugLogger.LogInfo((object)"Logging set.");
MuteUIAssetBundle = EmbeddedResources.LoadAssetBundleFromResources(MUTE_UI_ASSET_BUNDLE_PATH);
if ((Object)(object)MuteUIAssetBundle == (Object)null)
{
DebugLogger.LogError((object)("Failed to load asset bundle from " + MUTE_UI_ASSET_BUNDLE_PATH));
}
else
{
DebugLogger.LogInfo((object)("Loaded asset bundle from " + MUTE_UI_ASSET_BUNDLE_PATH));
}
Harmony = Harmony.CreateAndPatchAll(ToggleMuteAssembly, (string)null);
DebugLogger.LogInfo((object)$"Patched {Harmony.GetPatchedMethods().Count()} methods.");
((EnumSetting)new VoiceChatModeSetting()).GetChoices();
DebugLogger.LogInfo((object)"Propigated the possible choices for the VoiceChatModeSetting.");
DebugLogger.LogInfo((object)"Computery.ToggleMute v1.0.0 has loaded.");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Computery.ToggleMute";
public const string PLUGIN_NAME = "ToggleMute";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ToggleMute.Utilities
{
internal static class EmbeddedResources
{
internal static AssetBundle? LoadAssetBundleFromResources(string assetBundlePath)
{
if (!ToggleMute.ToggleMuteAssembly.GetManifestResourceNames().Contains(assetBundlePath))
{
return null;
}
using Stream stream = ToggleMute.ToggleMuteAssembly.GetManifestResourceStream(assetBundlePath);
using MemoryStream memoryStream = new MemoryStream();
stream.CopyTo(memoryStream);
return AssetBundle.LoadFromMemory(memoryStream.ToArray());
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}