![loaforc-loaforcsSoundAPI icon](https://gcdn.thunderstore.io/live/repository/icons/loaforc-loaforcsSoundAPI-1.1.6.png.128x128_q95.jpg)
loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
CHANGELOG
v1.1.0
- Looping sounds should now be properly handled and be replaceable on every loop.
- Sounds that are disabled via purely a config are now not loaded - decreasing memory usage.
- Fixed issues that could happen if you really wanted to mess with
HideManagerGameObject
- Updated README
- Fixed a log message accidently being put on LogDebug instead of LogExtended
- Fixed
update_every_frame
not correctly resetting. - Cleared up messaging on deprecated
randomness
and like some other internal changes that don't matter :3
v1.1.1
- Patch fix for compatiblity issue
v1.1.2
- Fix trying to loop an empty audio clip
v1.1.3
- Turns out running your code lets you do things
- Converted multithreading to use unitask, yes this is the new new multithreading
v1.1.4
i forgor :skull:
v1.1.5
some shenanigans
v1.1.6
undo shenanigans with zstring, do my own shenanigans