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CotLMiniMods
Adds back the Chef as a follower role, food storage, and kitchen, and a little moreChef & Food Storage
- This mod adds in the Chef role for followers, as well as Food Storage I and II. Only food storage I is tested and works with the Chef and Kitchen
- Assign a Chef by talking to a follower > work > chef
- (IMPORTANT) You need to upgrade the Cooking Fire to a Kitchen for the chef to be able to start cooking
- Select food in the cooking menu, then leave and the Chef will cook it automatically (from 1 minute to 3 minutes, depending on food type)
- Food Storage and Kitchen have blank icons
Cooking Enhancement (Non Vanilla) [v1.0.2]
- Kitchen Efficiency: If you have a kitchen, food will cost 50% less to cook (minimum 1 per ingredient)
- All you can eat Buffet: Players can now eat as many food items as they want. (Deaths due to excessive eating not covered by insurance.)
Chef Logic
Chef Role's logic has been slightly modified from vanilla with the following changes
- The Prayer devotion bar is used as an indicator that flashes when the chef finishes cooking
- The Chef will have a reaction on finish cooking
- The Chef will not leave the kitchen after completing all the orders (Due to the follower brain priority, they might leave for another job)
Additional stuff
- Shrine stores 2000 Souls max instead
- Clicking the Shrine once will grab all the souls instead of just 1
- Skips Intro Cutscene
- Kitchen II seems to be incomplete in the vanilla code, so not tested
- Food Storage II not tested
Requirements
- BepInEx Pack
- COTL API