Cult of the Lamb
You are viewing a potentially older version of this package. View Latest Version
Install

Details

Date Uploaded
4 years ago
Downloads
35K
Size
181KB
Dependency string
InfernoDragon0-CotLMiniMods-1.0.5

Chef & Food Storage

  • This mod adds in the Chef role for followers, as well as Food Storage I and II.
  • This mod also adds in some additional features, which can be enabled/disabled through the config file.

Fishing huts! Everyone loves fishing! (v1.0.5)

  • You can now build Fishing Huts
  • You can command a follower to fish via "Follower > Fisher" to let them start fishing
  • By default, worker followers will navigate to fishing huts to start fishing (when they fish this way, they only give salmon)
  • However, using the command, the custom loot table is enabled: (higher chances) Small fish, Fish, (lower chances) Octopus, Lobster, Squid, Blowfish, Crab
  • The hut can store up to 75 fishes at once

Waiter v2 (v1.0.5)

  • A slight buff to the waiter to make it a more useful role
  • Followers now "tip" 2 gold on their location upon receiving food
  • Followers hunger satiation is now increased 2x when served food
  • The waiter no longer needs to collect food from the kitchen (through cult teleportation magic)
  • The waiter is more efficient and can dump several stacks of food at once on a follower when there is a backlog

More Waiters (v1.0.5)

  • You can now challenge "The One Who Waits" repeatedly and add more of them to your collection. [Disabled by default]

Config Files

  • Config files available for enabling and disabling any part of the mod.

Waiter Role

  • New Role for your followers
  • Now you can command a follower via "Follower > Waiter" to let them bring food to your other followers
  • The Waiter will serve the food that is on the floor first
  • The Waiter will take food from the storage if there is no food on the floor (The food will be thrown on the floor first)
  • If you enable the Waiter Role, followers will not run to the food, but instead wait to be served. (So the followers can work longer)
  • If there is no more food to serve, the waiters will wait around the kitchen and dance.
  • Waiters will only reposition to the follower if they run too far away from their initial spot (10 units away)

Chef Role

Chef Role Enabled! You can assign a chef by commanding "Follower > Work > Chef"

  • (IMPORTANT) Upgrade the Cooking Fire to a Kitchen for the chef to be able to use the kitchen.
  • Select food in the cooking menu, then leave and the Chef will cook it automatically (from 1 minute to 3 minutes, depending on food type)
  • A Food bubble will appear on top of the chef if they are currently cooking food.
  • The Chef will not leave the kitchen after completing all the orders unless interrupted.
  • Food will first be stored in the available Food Storages, then on the floor.

Cooking Enhancement

  • Kitchen Efficiency: If you have a kitchen, food will cost 50% less to cook (minimum 1 per ingredient) [Enabled by default]
  • All you can eat Buffet: Players can now eat as many food items as they want. (Deaths due to excessive eating not covered by insurance.) [Enabled by default]

Shrine Enhancement

  • Large Shrine: Shrine stores 2000 Souls max instead [Enabled by default]
  • Instant Collection: Clicking the Shrine once will grab all the souls instead of just 1 [Enabled by default]

Others

  • Skips Intro Cutscene [Enabled by default]

Known Issues

  • The Kitchen cannot be moved when upgraded from a cooking fire. Will fix in the future
  • Kitchen II Custom Fix comes in the future. (currently unusable)
  • All the new structures have blank icons.
  • Sometimes commands don't register, just try again.
  • If your waiter served another waiter, the other waiter might be interrupted from their waiter role.
  • The food will remain on the floor until the follower finishes the food. If you eat it before it reaches the follower, the follower will not get the food.
  • Animations right now are currently very scuffed (e.g. sometimes the chef just holds a fishing rod for some reason), to be fixed in the future
  • When you build more than one fishing hut in the same session, everyone might crowd in the same fishing hut. To fix this, just rejoin the game.

Installation

  • Paste the plugins folder in BepInEx folder. This mod consist of CotlMiniMods.dll and an Asset folder.

Requirements

  • BepInEx Pack
  • COTL API

Changelog

v1.0.5

  • Several Waiter buffs, as shown above
  • The waiter will now not be required to return to the kitchen to collect the food, instead, will continue serving directly.
  • Followers will now "tip" the waiter 2 gold, dropped on their current location.
  • The kitchen now goes on fire when the chef starts to cook food to indicate cooking.
  • You can now build fishing huts!
  • Fishing drop table list can be seen above
  • You can now bring more than 1 The One Who Waits home (ideally you should enable this only after you collected him once before)

v1.0.4

  • Bumped COTL API version to 0.1.4
  • Minor bugfix for Reflection Exception that may occur when loading the mod

v1.0.3

  • Config File has been added to tweak this mod to your liking.
  • The chef has been repositioned slightly upwards so that he is not inside the cooking pot.
  • The chef now has a bubble to show that they are cooking or not.
  • New Role: Waiter has been added.
  • Challenge The One Who Waits repeatedly (Enable it in the config file first)
  • Challenge the Shrimp Chef Rakshasa (untested) repeatedly (Enable it in the config file first)

v1.0.2

  • Kitchens reduce food cost by 50% (minimum 1 per ingredient)
  • Players can now eat as much as they want.

v1.0.1 / v1.0.0

  • Initial Release
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.