Cult of the Lamb
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4 years ago
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InfernoDragon0-CotLMiniMods-1.0.9

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v1.0.9: Rituals and Reworks (What's New)

3 New Rituals!

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Fusion Ritual

  • Sacrifice the first selected Follower
  • The second selected follower gains all of the first follower's traits
  • Note that traits are mutually exclusive of negative and positives, so stack them wisely (overrides if exist)

Distribution Frenzy

  • Instantly level up all your followers, at the cost of gold

Ritual Frenzy

  • Clears all ritual cooldowns immediately, at the cost of gold

Ritual Notes

  • There is currently no cooldown for the custom rituals yet, still working on that.

Role Changes

Miners

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  • The custom miners will now work naturally on 0.1.6 API

Waiter

  • The waiter role no longer prevents followers from eating food if there is no waiter
  • There will only be a waiter if you build a Waiter Desk
  • The waiter is now a natural job choice for followers
  • The waiter's animation is no longer broken

Chef

  • The Chef role has been rewritten
  • There will only be a chef if you build a Chef Desk
  • The Chef is now a natural job choice for followers
  • The Chef is no longer stuck in the kitchen when there is no food to cook.
  • The chef animations is no longer broken

2 New Structures!

Waiter Desk (IMPORTANT CHANGE)

  • Build a waiter desk and your followers will start serving food to other followers!
  • A proxy for the waiter role to be naturally taken up by followers.
  • You may build this anywhere, one for each waiter that you require.

Chef Desk (IMPORTANT CHANGE)

  • Build a Chef Desk and your followers will start to cook food!
  • A proxy for the chef role to be naturally taken up by followers.
  • You may build this anywhere, one for each waiter that you require.

Bugfix!

  • The mod should now work with COTL API 0.1.6, including all the new Mines from 1.0.8
  • Animations are mostly fixed, let me know if there are any more weird animations

End of What's New

Credits

The ritual icons are made by:

Feel free to provide more art for any parts of the mod! DM me on Discord: Infernodragon1#1055

Commands

Knucklebones

  • Play knucklebones with your followers!

Flip Coin

  • Flip the coin with your followers and see if you win! (5 coins each)

Divorce

  • Too many spouses? Heres a solution!

Structures

Wishing Well

  • Wish upon the wishing well using Gold!
  • Grants you one of two tarot cards as a reward

Bone / Silk / Crystal Mines

  • These mines allow your followers to start mining Bone / Silk / Crystals!
  • These mines last indefinitely

Follower Management Device

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  • A new device for you to build in your base
  • Lets you spy on your followers
  • Assign work commands remotely through the device!

Kitchen I

  • Allows your followers to cook food in the kitchen!
  • If you have a kitchen, food will cost 50% less to cook (minimum 1 per ingredient) [Enabled by default]

Kitchen II

  • An upgrade for your kitchen! You can now queue up to 15 food items (soft cap) in the Kitchen II
  • If you queue more than 15 food items, you might not be able to access the kitchen again until it stops overflowing, but the chef can cook regardless.
  • Comes with a Divine Bell for a small custom ritual
  • Pay 10 Gold to the Divine Bell to consume all food and convert them into 2x Hunger
  • If you feed the followers this way, the perks of the food is not provided, but a very fast way to fill hunger.
  • You can now pull food out of the Food storages

Fishing Huts

  • You can now build Fishing Huts
  • The hut can store up to 75 fishes at once

Food Storage I & II

  • Store additional food in food storages to prevent rotting!

Roles

Fisher Role

  • You can command a follower to fish via "Follower > Fisher" to let them start fishing
  • By default, worker followers will navigate to fishing huts to start fishing (when they fish this way, they only give salmon)
  • However, using the command, the custom loot table is enabled: (higher chances) Small fish, Fish, (lower chances) Octopus, Lobster, Squid, Blowfish, Crab

Waiter Role

  • You can command a follower via "Follower > Waiter" to let them bring food to your other followers
  • The Waiter will serve the food that is on the floor first
  • The Waiter will take food from the storage if there is no food on the floor (The food will be thrown on the floor first)
  • If you enable the Waiter Role, followers will not run to the food, but instead wait to be served. (So the followers can work longer)
  • If there is no more food to serve, the waiters will wait around the kitchen.
  • Waiters will only reposition to the follower if they run too far away from their initial spot (7 units away)
  • The food will remain on the floor until the follower finishes the food. If you eat it before it reaches the follower, the follower will not get the food.
  • Followers "tip" 2 gold on their location upon receiving food
  • Followers hunger satiation is increased 2x when served food
  • The waiter teleports food from the kitchen
  • The waiter can dump several stacks of food at once on a follower

Chef Role

  • You can assign a chef by commanding "Follower > Work > Chef"
  • (IMPORTANT) Upgrade the Cooking Fire to a Kitchen or Kitchen II for the chef to be able to work.
  • Select food in the cooking menu, then leave and the Chef will cook it automatically (from 1 minute to 3 minutes, depending on food type)
  • A Food bubble will appear on top of the chef if they are currently cooking food.
  • The Chef will not leave the kitchen after completing all the orders unless interrupted.
  • Food will first be stored in the available Food Storages, then on the floor.

Extras

  • All you can eat Buffet: Players can now eat as many food items as they want. (Deaths due to excessive eating not covered by insurance.) [Enabled by default]
  • Large Shrine: Shrine stores 2000 Souls max instead [Enabled by default]
  • Instant Collection: Clicking the Shrine once will grab all the souls instead of just 1 [Enabled by default]
  • Skips Intro Cutscene [Enabled by default]
  • You can now challenge "The One Who Waits" repeatedly and add more of them to your collection. [Disabled by default]
  • Config files available for enabling and disabling any part of the mod.

Known Issues

  • When you build more than one fishing hut in the same session, everyone might crowd in the same fishing hut. To fix this, just rejoin the game.
  • Follower Manager Device: If you assign a task to a follower that cannot be done, they might turn invisible, just re-assign another task.
  • There are some parts of the mod that is meant for v1.1.0, such as the extra food mod, it is partially implemented so it will not work right now, but is disabled by default.

Installation

  • Paste the plugins folder in BepInEx folder. This mod consist of CotlMiniMods.dll and an Asset folder.

Requirements

  • BepInEx Pack
  • COTL API

Changelog

v1.0.9

  • Should fix reflection errors
  • Remove waiter restriction on follower eating
  • Reworked Chef role
  • Made waiter and Chef roles natural
  • New Structures
  • New Rituals

v1.0.8

  • Added new structures
  • Added new Commands

v1.0.7

  • Folder structure has been changed, upgrading from 1.0.6 and below manually? delete the old dll first!
  • Follower Manager Device has been implemented
  • There are some leftover code meant for 1.0.8, check known issues.

v1.0.6

  • Kitchen II has been re-implemented
  • The new structures now have icons!
  • Kitchen and Kitchen II can now be moved.
  • New Divine Bell for the Kitchen II (notes above)
  • Food Storage is now interactable

v1.0.5

  • Several Waiter buffs, as shown above
  • The waiter will now not be required to return to the kitchen to collect the food, instead, will continue serving directly.
  • Followers will now "tip" the waiter 2 gold, dropped on their current location.
  • The kitchen now goes on fire when the chef starts to cook food to indicate cooking.
  • You can now build fishing huts!
  • Fishing drop table list can be seen above
  • You can now bring more than 1 The One Who Waits home (ideally you should enable this only after you collected him once before)

v1.0.4

  • Bumped COTL API version to 0.1.4
  • Minor bugfix for Reflection Exception that may occur when loading the mod

v1.0.3

  • Config File has been added to tweak this mod to your liking.
  • The chef has been repositioned slightly upwards so that he is not inside the cooking pot.
  • The chef now has a bubble to show that they are cooking or not.
  • New Role: Waiter has been added.
  • Challenge The One Who Waits repeatedly (Enable it in the config file first)
  • Challenge the Shrimp Chef Rakshasa (untested) repeatedly (Enable it in the config file first)

v1.0.2

  • Kitchens reduce food cost by 50% (minimum 1 per ingredient)
  • Players can now eat as much as they want.

v1.0.1 / v1.0.0

  • Initial Release
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