KellyBetty-Weapon_Selector icon

Weapon Selector

Adds a little menu to choose what Weapons and Curses you get in dungeons.

Last updated 2 years ago
Total downloads 13439
Total rating 4 
Categories Mods Misc
Dependency string KellyBetty-Weapon_Selector-1.0.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_CultOfTheLamb-5.4.21 icon
BepInEx-BepInExPack_CultOfTheLamb

BepInEx pack for Cult of the Lamb. Preconfigured and ready to use.

Preferred version: 5.4.21

README

A Cult of the Lamb mod that adds a little weapon selection menu window to the game's pause menu.

You can select any weapon and curse from that menu, and you're guaranteed to get them in any dungeon's equipment-spawning room.

The little weapon selection menu is draggable, and looks like this:

Weapon Selection Menu

You can navigate through the choices by clicking on the arrows. You can also navigate through them with your keyboard, pressing J, K, or L to move through Weapon, Trait or Curse, respectively.

Installation

This mod’s only dependency is BepInEx.

Installation (Mod Manager)

  1. Download and install r2modman or the Thunderstore Mod Manager.
  2. Install this mod and all of its dependencies with the help of the mod manager!

Installation (Manual)

  1. Download and install BepInEx.
    1. If you're downloading it from its Github page, follow this installation guide.
    2. If you're downloading "BepInExPack CultOfTheLamb" from Thunderstore, follow the manual installation guide on the Thunderstore page itself. This one comes with a preconfigured BepInEx.cfg file, so it's advised you download this one.
  2. Find the BepInEx/plugins folder.
  3. Place the contents of "WeaponSelector.zip" in a new folder within the plugins folder.

How To Use

All you have to do is choose a Weapon, Weapon Trait and/or Curse from the menu and start a dungeon. Your choice of weapon and curse should be given to you at the start of the dungeon and in any weapon-selection rooms.

The menu's fields are:

  1. Top: "Weapon" (e.g. Sword, Axe, Dagger).
  2. Middle: "Weapon Trait" (e.g. Bane, Zealous, Godly).
  3. Bottom: "Curse" (e.g. Divine Guardian, Flaming Shot).

You can also choose to let the mod randomize your weapon pool a bit! A simple explanation:

  1. Setting 'Weapon' to "Random" and choosing a specific Weapon Trait will give you a random weapon with that trait.
  2. Setting 'Weapon Trait' to "Random" and choosing a specific Weapon will give you that weapon with a randomly selected trait.

All your weapon choices are saved to a text file named WeaponChoice.txt created inside of the BepInEx/plugins folder.

If you find any bugs or issues, you can contact me on Discord! kelly betty#7936

Changelog

  • 1.0.3 -- Changed arrow sprites for better quality.
  • 1.0.2 -- Clean-up + readme fix.
  • 1.0.1 -- Clean-up. Fixed a small and barely noticeable bug.
  • 1.0.0 -- Initial upload.