StackingEnhancement
Adds late-game cargo stacking technologies up to 8 and lets automatic pilers output stacks above 4.
By Comonad
| Last updated | 12 hours ago |
| Total downloads | 14 |
| Total rating | 0 |
| Categories | Logistics |
| Dependency string | Comonad-StackingEnhancement-0.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
CommonAPI-CommonAPI
A modding library for Dyson Sphere Program. Currently is under development.
Preferred version: 1.6.5xiaoye97-LDBTool
Library that allows mods to add and edit Proto data. Also allows you to see Proto data, config ID's of mod Protos and change localized strings
Preferred version: 3.0.3README
堆叠增强
为游戏后期添加超过 4 层的货物堆叠层数,并且让自动集装机再次伟大!
新添加的升级将能提高物流运输站的吞吐,结合自动集装机独占的堆叠能力,将会对后期的产线设计带来更多的可能性。需要注意,这可能会导致部分依赖物流运输站吞吐速度的蓝图无法正常工作。
内容
- 添加了 5~8 层堆叠增强升级科技,需要运输站集装物流等级 3 作为前置升级。
- 每级升级会将物流运输站的货物堆叠上限提升 1 层,并允许自动集装机生成相应层数的货物。
- 白爪(集装分拣器)在卸货时仍然保持最高 4 层的堆叠限制,在默认配置下只有自动集装机可以在运输站以外生成大于 4 层堆叠的货物。
- 超过 4 层的货物会在传送带上正确渲染(部分场景下会出现穿模)
选项
配置文件位于 BepInEx/config/com.komonad.dsp.stackingenhancement.cfg。
- EnableCargoStackShader(默认开启):启用自定义传送带货物渲染 shader,支持 >4 层的正确高度和侧面层分线。如果游戏更新后出现渲染异常,关闭此选项可回退到原版渲染。
- EnhancePileSorter(默认关闭):开启后白爪(集装分拣器)的输出堆叠上限跟随堆叠增强科技等级,而非最高 4 层。
兼容性
- 当前适配游戏版本:0.10.33.25830
- 已测试与 GenesisBook 3.2.3、OrbitalRing 1.0.5 的兼容性。如遇到其他 MOD 的兼容问题欢迎反馈。
问题反馈
如果遇到报错、显示异常或科技没有出现,请在 GitHub 提交 issue,并附上:
- 问题描述
- 游戏版本
- mod 版本
- 已安装 mod 列表
BepInEx/LogOutput.log
Stacking Enhancement
Adds cargo stacking beyond 4 layers in the late game — make automatic pilers great again!
The new upgrades increase logistics station throughput. Combined with automatic pilers' exclusive stacking ability, this opens up more possibilities for late-game production line design. Note that this may cause some blueprints that depend on logistics station throughput rates to stop working correctly.
Features
- New technologies: Stacking Enhancement levels 5–8. Prerequisite: Logistics Piling level 3.
- Each level raises the logistics station cargo output stack limit by 1 and allows automatic pilers to produce stacks of the corresponding height.
- Pile sorters retain their 4-layer cap; only automatic pilers can create stacks above 4 layers outside of stations.
- Belt rendering supports cargo stacks above 4 layers (minor clipping may occur in some scenarios).
Options
Config file: BepInEx/config/com.komonad.dsp.stackingenhancement.cfg
- EnableCargoStackShader (default on): Enables the custom belt cargo rendering shader with correct height and side layer lines for >4 stacks. Disable if rendering breaks after a game update.
- EnhancePileSorter (default off): When enabled, pile sorters output stacks matching the Stacking Enhancement tech level instead of the default 4-layer cap.
Compatibility
- Tested against game version: 0.10.33.25830
- Tested compatible with GenesisBook 3.2.3 and OrbitalRing 1.0.5. Feedback welcome if issues arise with other mods.
Feedback
If you run into errors, visual issues, or missing technologies, please open an issue on GitHub and include:
- A description of the problem
- Game version
- Mod version
- Installed mod list
BepInEx/LogOutput.log