A fresh rebuild of the original CruiseAssist (by tanu, continued by appuns) for the current Dyson Sphere Program (0.10.34+, Unity 2022.3). While you are sailing, it gently rotates your mecha's velocity toward a chosen star or planet so you drift straight to the target.
This is not a copy of the old DLL — it is a clean reimplementation of the same idea, rebuilt against the current game API with new fixes and improvements. It also exposes a small, stable extension API that AutoPilotPlus uses to add full flight automation.
+) to pick a specific planet.RespectManualInput toggle — if a game/engine input change ever makes steering yield forever,
turn it off and keep flying.General/RespectManualInput, Tuning/TurnRate, Tuning/MinTurnAngle, Debug/DebugLog,
Debug/DebugWindow. Edit in the in-game config window or the BepInEx config file.
Please report bugs, request features, or start a discussion on GitHub: https://github.com/Living-Instinkt/DSP-CruiseAssistPlus
CruiseAssist+ is a fresh reimplementation of the original CruiseAssist. Full credit and thanks to the developers whose work it builds on:
This rebuild is an independent clean-room reimplementation against the current game API, not a copy of the original DLL.